Difference between revisions of "Doomed Mesmerist (Apath)"
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== Class Information == | == Class Information == | ||
This is a [http://www.d20pfsrd.com/occult-adventures/occult-classes/mesmerist mesmerist] archetype operating under an oracle curse. | This is a [http://www.d20pfsrd.com/occult-adventures/occult-classes/mesmerist mesmerist] archetype operating under an oracle curse. | ||
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+ | '''Publisher:''' Legendary Games. | ||
+ | |||
+ | '''Starting Wealth:''' 1d6 x 10 gp (average 35 gp.) In addition, each character begins play with an outfit worth 10 gp or less. | ||
'''Hit Die:''' d8. | '''Hit Die:''' d8. | ||
− | == Class | + | == Class Features == |
− | This archetype affects the following class | + | This archetype affects the following class features.. |
− | === Mesmerist's | + | === Mesmerist's Doom === |
A cursed mesmerist suffers under an [http://www.d20pfsrd.com/classes/base-classes/oracle#TOC-Oracle-s-Curse-Ex- oracle's curse]. See also [[Oracle_%28Apath%29#Oracle_Curses | Apath oracle's curses]]. All references to the oracle class, spell list, or levels instead apply to the cursed mesmerist equivalent. This replaces mental potency and glib lie. | A cursed mesmerist suffers under an [http://www.d20pfsrd.com/classes/base-classes/oracle#TOC-Oracle-s-Curse-Ex- oracle's curse]. See also [[Oracle_%28Apath%29#Oracle_Curses | Apath oracle's curses]]. All references to the oracle class, spell list, or levels instead apply to the cursed mesmerist equivalent. This replaces mental potency and glib lie. | ||
Latest revision as of 13:16, 14 December 2016
Unofficial rules compendium | |
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A mesmerist sometimes have to pay a price for his power, or for breaking away from the individual or power that gave him power in the first place. The cursed mesmerist operates under a curse or mental block. Some spend their life hiding this from the public and their own followers, others make it an ideal for others to emulate.
Class Information
This is a mesmerist archetype operating under an oracle curse.
Publisher: Legendary Games.
Starting Wealth: 1d6 x 10 gp (average 35 gp.) In addition, each character begins play with an outfit worth 10 gp or less.
Hit Die: d8.
Class Features
This archetype affects the following class features..
Mesmerist's Doom
A cursed mesmerist suffers under an oracle's curse. See also Apath oracle's curses. All references to the oracle class, spell list, or levels instead apply to the cursed mesmerist equivalent. This replaces mental potency and glib lie.
Summary of Changed Class Abilities
These abilities of the original class are lost or modified in this archetype:
- Mental Potency
- Glib Lie
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