Difference between revisions of "Cloistered Theurge (Apath)"

From Action
Jump to navigation Jump to search
m (→‎Table: The Teurge: - bf 8, 16)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
 
{{Apath}}
 
{{Apath}}
 
''A cloistered theurge grew up in an ivory tower, even more so than a regular theurge. His knowledge of the world is second-hand and theoretical.''
 
''A cloistered theurge grew up in an ivory tower, even more so than a regular theurge. His knowledge of the world is second-hand and theoretical.''
 +
 +
== Class Information ==
 +
This is a [[Theurge (Apath) | theurge]] archetype.
 +
 +
'''Hit Dice:''' d6.
  
 
== Class Abilities ==
 
== Class Abilities ==
Line 75: Line 80:
 
* Class Skills
 
* Class Skills
 
* Domains
 
* Domains
 +
<!-- OGL -->
 +
<noinclude>{{OGL}}</noinclude>

Latest revision as of 09:01, 1 October 2014

ApathApath Logo
Unofficial rules compendium

A cloistered theurge grew up in an ivory tower, even more so than a regular theurge. His knowledge of the world is second-hand and theoretical.

Class Information

This is a theurge archetype.

Hit Dice: d6.

Class Abilities

This archetype has all normal class abilities, except as noted.

Class Skills

The cloistered theurge’s class skills are Appraise (Int), Craft (Int), Diplomacy (Cha), Heal (Wis), Knowledge (all) (Int), Linguistics (Int), Profession (Wis), Sense Motive (Wis), and Spellcraft (Int).

Knowledge Domain

A cloistered theurge must choose the Knowledge domain. If the theurge worships a deity, that deity must be one that grants the Knowledge domain. The cloistered theurge does not gain any domain powers from domains other than the Knowledge domain, but still gains their domain spells like a normal theurge.

Breadth of Knowledge

At 1st level, a cloistered theurge gains a bonus on Knowledge skill checks equal to half her class level (minimum +1) and can make Knowledge skill checks untrained.

Scribe Scroll (Su)

At 1st level, a cloistered theurge gains Scribe Scroll as a bonus feat.

Well-Read (Ex)

At 2nd level, a cloistered theurge gains a +2 bonus on skill checks, caster level checks, and saving throws if such rolls pertain to mundane or magical glyphs, runes, scrolls, symbols, and other writings.

Verbal Instruction (Ex)

At 3rd level, a cloistered theurge can use a Knowledge (Religion) check with the aid another action to assist an ally within 30 feet on a skill or ability check. The ally must be able to hear and understand the theurge’s instructions. For every three class levels beyond 3rd, the cloistered theurge can instruct one additional ally with the same action. If all allies are not engaged in the same task, using this ability is a full-round action rather than a standard action.

Table: The Teurge

Level Base Attack Bonus Fort Save Ref Save Will Save Special Spells per Day
0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st +0 +0 +0 +2 Advanced somatics, aura, breath of knowledge, channel spells, knowledge domain, orisons, Scribe Scroll 3 1+1 — — — — — — — —
2nd +1 +0 +0 +3 Well read 4 2+2 — — — — — — — —
3rd +1 +1 +1 +3 Verbal instruction 4 2+2 1+1 — — — — — — —
4th +2 +1 +1 +4 Bonus feat 5 3+3 2+2 — — — — — — —
5th +2 +1 +1 +4 5 3+3 2+2 1+1 — — — — — —
6th +3 +2 +2 +5 5 3+3 3+3 2+2 — — — — — —
7th +3 +2 +2 +5 6 4+4 3+3 2+2 1+1 — — — — —
8th +4 +2 +2 +6 6 4+4 3+3 3+3 2+2 — — — — —
9th +4 +3 +3 +6 6 4+4 4+4 3+3 2+2 1+1 — — — —
10th +5 +3 +3 +7 6 4+4 4+4 3+3 3+3 2+2 — — — —
11th +5 +3 +3 +7 6 5+5 4+4 4+4 3+3 2+2 1+1 — — —
12th +6/+1 +4 +4 +8 Bonus feat 6 5+5 4+4 4+4 3+3 3+3 2+2 — — —
13th +6/+1 +4 +4 +8 6 5+5 5+5 4+4 4+4 3+3 2+2 1+1 — —
14th +7/+2 +4 +4 +9 6 5+5 5+5 4+4 4+4 3+3 3+3 2+2 — —
15th +7/+2 +5 +5 +9 6 5+5 5+5 5+5 4+4 4+4 3+3 2+2 1+1 —
16th +8/+3 +5 +5 +10 6 5+5 5+5 5+5 4+4 4+4 3+3 3+3 2+2 —
17th +8/+3 +5 +5 +10 6 5+5 5+5 5+5 5+5 4+4 4+4 3+3 2+2 1+1
18th +9/+4 +6 +6 +11 6 5+5 5+5 5+5 5+5 4+4 4+4 3+3 3+3 2+2
19th +9/+4 +6 +6 +11 6 5+5 5+5 5+5 5+5 5+5 4+4 4+4 3+3 3+3
20th +10/+5 +6 +6 +12 Bonus feat 6 5+5 5+5 5+5 5+5 5+5 4+4 4+4 4+4 4+4

In addition to the stated number of spells per day for 1st- through 9th-level spells, a cloistered teurge gets an equal number of domain spells for each spell level, starting at 1st. The "x+x" in the entries on this table represents these extra spells. Bonus spells the teurge may receive for having a high wisdom score apply to both regular spells and domain spells separately and is thus applied twice.

Summary of Changed Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Class Skills
  • Domains
OGL logo.png The text in this article is Open Game Content. It is covered by the Open Game License v1.0a, rather than the Action copyright. To distinguish it, these items will have this notice. If you see any page that contains OGL material and does not show this license statement, please contact one of the Action administrators. Please note that images used in article may have different copyright than the text.