Difference between revisions of "Imbue Magic (Action Powers)"

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(Summoning Spell)
m (Mage Strike)
 
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<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude>
 
<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude>
  
=== Binding Spell ===
+
=== Enchant Attack ===
{{Bind (Action Powers)}}
+
{{Template:Touch (Action Powers)}}
What creatures you can use this against depends on what [[Forms and Techniques (Action Powers)|Forms]] you know: [[Air (Action Powers Form)|Air]]: [[Air Elementals (Action Creatures) | Air Elementals]],
 
[[Earth (Action Powers Form)|Earth]]: [[Earth Elementals (Action Creatures) | Earth Elementals]],
 
[[Fire (Action Powers Form)|Fire]]: [[Fire Elementals (Action Creatures) | Fire Elementals]],
 
[[Water (Action Powers Form)|Water]]: [[Water Elementals (Action Creatures) | Water Elementals]],
 
[[Plant (Action Powers Form)|Plant]]: [[Plant Elementals (Action Creatures) | Plant Elementals]],
 
[[Ice (Action Powers Form)|Ice]]: [[Ice Elementals (Action Creatures) | Ice Elementals]],
 
[[Flux (Action Powers Form)|Flux]]: [[Demons (Action Creatures) | Demons]],
 
[[Darkness (Action Powers Form)|Darkness]]: [[Devils (Action Creatures) | Devils]],
 
[[Light (Action Powers Form)|Light]]: [[Angels (Action Creatures) | Angels]],
 
[[Order (Action Powers Form)|Order]]: [[Virtues (Action Creatures) | Virtues]],
 
[[Illusion (Action Powers Form)|Illusion ]]: [[Spectres (Action Creatures) | Spectres]],
 
[[Animal (Action Powers Form)|Animal]]: [[Animals (Action Creatures) | Animals]],
 
[[Technology (Action Powers Form)|Technology]]: [[Robots (Action Creatures) | Robots]],
 
[[Death (Action Powers Form)|Death]]: [[Undead (Action Creatures) | Undead]], and
 
[[Mind (Action Powers Form)|Mind]]: [[Folk (Action Creatures)|Folk]].
 
  
=== Summoning Spell ===
+
Enchant Attack does damage based on any [[Form_and_Technique_Descriptions_(Action)#Form_Descriptions#Forms_and_Techniques|Form]] you know. Regardless of what forms you know you can always choose to do additional damage of the same type the weapon already does.
{{Template:Summon (Action Powers)}}
 
  
What creatures you can use this against depends on what [[Forms and Techniques (Action Powers)|Forms]] you know: [[Air (Action Powers Form)|Air]]: [[Air Elementals (Action Creatures) | Air Elementals]],
+
=== Mage Strike ===
[[Earth (Action Powers Form)|Earth]]: [[Earth Elementals (Action Creatures) | Earth Elementals]],
+
Inherent
[[Fire (Action Powers Form)|Fire]]: [[Fire Elementals (Action Creatures) | Fire Elementals]],
+
 
[[Water (Action Powers Form)|Water]]: [[Water Elementals (Action Creatures) | Water Elementals]],
+
You can make melee attacks that do [[Body (Action)|Body]] +4 damage.
[[Plant (Action Powers Form)|Plant]]: [[Plant Elementals (Action Creatures) | Plant Elementals]],
+
The damage type is based on any [[Form_and_Technique_Descriptions_(Action)#Form_Descriptions#Forms_and_Techniques|Form]] you know; you can always choose to do [[Damage_Types_(Action)#Radiation |Radiation damage]].
[[Ice (Action Powers Form)|Ice]]: [[Ice Elementals (Action Creatures) | Ice Elementals]],
+
 
[[Flux (Action Powers Form)|Flux]]: [[Demons (Action Creatures) | Demons]],
+
=== Mage Touch ===
[[Darkness (Action Powers Form)|Darkness]]: [[Devils (Action Creatures) | Devils]],
+
{{: Touch Special (Action Powers)}} Your damage value is not increased.
[[Light (Action Powers Form)|Light]]: [[Angels (Action Creatures) | Angels]],
+
The damage type is based on any [[Form_and_Technique_Descriptions_(Action)#Form_Descriptions#Forms_and_Techniques|Form]] you know; you can always choose to do [[Damage_Types_(Action)#Radiation |Radiation damage]].
[[Order (Action Powers Form)|Order]]: [[Virtues (Action Creatures) | Virtues]],
+
 
[[Illusion (Action Powers Form)|Illusion ]]: [[Spectres (Action Creatures) | Spectres]],
+
=== Soul of Magic ===
[[Animal (Action Powers Form)|Animal]]: [[Animals (Action Creatures) | Animals]],
+
Inherent
[[Technology (Action Powers Form)|Technology]]: [[Robots (Action Creatures) | Robots]],
+
 
[[Death (Action Powers Form)|Death]]: [[Undead (Action Creatures) | Undead]], and
+
You can use your body to do melee attacks that do [[Mind (Action)|Mind]] +2 damage, or more if you are using an [[Implements_(Action)|Implement]] to improve damage.. The damage type is based on any [[Form_and_Technique_Descriptions_(Action)#Form_Descriptions#Forms_and_Techniques|Form]] you know; you can always choose to do [[Damage_Types_(Action)#Radiation |Radiation damage]].
[[Mind (Action Powers Form)|Mind]]: [[Folk (Action Creatures)|Folk]].
 

Latest revision as of 16:25, 18 December 2020

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Templates for Action
Main article: Powers (Action)

Enchant Attack

Stance (Damage Boost)

You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2.

Enchant Attack does damage based on any Form you know. Regardless of what forms you know you can always choose to do additional damage of the same type the weapon already does.

Mage Strike

Inherent

You can make melee attacks that do Body +4 damage. The damage type is based on any Form you know; you can always choose to do Radiation damage.

Mage Touch

Stance (Damage Boost)

You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2. Your damage value is not increased. The damage type is based on any Form you know; you can always choose to do Radiation damage.

Soul of Magic

Inherent

You can use your body to do melee attacks that do Mind +2 damage, or more if you are using an Implement to improve damage.. The damage type is based on any Form you know; you can always choose to do Radiation damage.