Difference between revisions of "Move Electricity (Action Powers)"
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m (→Magnetic Navigation: wk) |
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You can [[Teleport (Action)|Teleport]] to any point along an electric connection; a wire, cable or other continuous metal, such as a railroad track. During a lightning storm you can teleport to any point where there is currently a lightning storm; this calls a lightning bolt to strike each location. | You can [[Teleport (Action)|Teleport]] to any point along an electric connection; a wire, cable or other continuous metal, such as a railroad track. During a lightning storm you can teleport to any point where there is currently a lightning storm; this calls a lightning bolt to strike each location. | ||
− | === | + | === Lightning Conductor === |
− | + | Basic Action | |
− | + | Substitute your [[Move (Action)|Move]] with your [[Ride (Action)|Ride]] as long as you move along any metallic surface, even if friction-less, vertical, or inverted. | |
+ | You can move your [[Ride (Action)|Ride]] in a straight line or along a metallic surface as a basic action. This is the only way you can use this increased speed, but you can do this as part of a chase. | ||
+ | |||
+ | === Magnetic Navigation === | ||
+ | Inherent | ||
+ | |||
+ | You always know magnetic north and gain a +3 bonus in Ride checks made to navigate as long as there is a magnetic field to help you - like the natural magnetism of Earth or the sun in space. You can sense magnetic fields and know the distance and direction from the emitter. |
Latest revision as of 13:28, 17 August 2018
Templates for Action |
- Main article: Powers (Action)
Electric Teleport
Limit Break
You can Teleport to any point along an electric connection; a wire, cable or other continuous metal, such as a railroad track. During a lightning storm you can teleport to any point where there is currently a lightning storm; this calls a lightning bolt to strike each location.
Lightning Conductor
Basic Action
Substitute your Move with your Ride as long as you move along any metallic surface, even if friction-less, vertical, or inverted. You can move your Ride in a straight line or along a metallic surface as a basic action. This is the only way you can use this increased speed, but you can do this as part of a chase.
Inherent
You always know magnetic north and gain a +3 bonus in Ride checks made to navigate as long as there is a magnetic field to help you - like the natural magnetism of Earth or the sun in space. You can sense magnetic fields and know the distance and direction from the emitter.