Difference between revisions of "Dispel Force (Action Powers)"
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− | You can suppress the force emanation from any powers you are using; your power-use cannot be detected | + | You can suppress the force emanation from any powers you are using; your power-use cannot be detected. |
+ | As long as you don't do anything spectacular and only affect yourself, your powers will escape detection by other powers. | ||
+ | The effect of powers are not concealed; an obvious effect is still obvious. | ||
=== Dispel Force === | === Dispel Force === | ||
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{{Dispeltime}} | {{Dispeltime}} | ||
− | + | You can dispel any power of the [[Force (Action Powers Form)|Force]] form and any power that moves things or gives a movement ability. | |
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Latest revision as of 07:31, 15 May 2018
Templates for Action |
- Main article: Powers (Action)
Conceal Power
Stance
You can suppress the force emanation from any powers you are using; your power-use cannot be detected. As long as you don't do anything spectacular and only affect yourself, your powers will escape detection by other powers. The effect of powers are not concealed; an obvious effect is still obvious.
Dispel Force
Limit Break
Age of Effect |
Minimum Difficulty |
Three days | 12 |
One Month | 14 |
One year | 16 |
A decade | 18 |
A century | 20 |
A millennium | 22 |
Ten millennia | 24 |
You can end the effects of other powers. You can only dispel powers you know of (though a vague description, such as "whatever is making Bert turn green" is ok). You can try to dispel a single Finisher, Limit Break, or any power that has been in effect for a week or more, or you can try to dispel all powers except those mentioned above on one creature or in an area with a diameter equal to your Mind. When dispelling several powers at once, you can choose to ignore some of them as long as you know of each power you want to make an exception for.
A power that has been dispelled cannot be used again by that creature in this scene, and another creature that tries to use the same power in the same general area must match your Know with the stunt the power is used with, or it fails.
This will not negate a Curse, but will tell you how to defeat the curse if the roll is successful.
Inherent powers cannot be dispelled.
The difficulty is the skill of the most skilled creature involved in making the effect. Effects that have been around a long time are harder to dispel: see the table. Use the highest relevant difficulty.
You can dispel any power of the Force form and any power that moves things or gives a movement ability.