Difference between revisions of "Bind (Action Powers)"

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m (Not unconscious)
m (wk)
 
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<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude>
 
<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude>
Trigger Action (Finisher) or Basic Action
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Finisher
  
When used as a finishing action, this binds a defeated creature to your will. The target is not rendered unconscious by the triggering attack and restored to 1 hit remaining. You can order it about for the rest of the scene, and you also learn its [[True Name (Action Powers) | true name]].
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You learn the [[True Name (Action Powers) | True Name]] of the defeated or helpless creature.
 
 
If you already know the creature's [[True Name (Action Powers) | true name]], you can use this power as a basic action. This takes an opposed [[Impress (Action)|Impress]] roll to pull off.
 
 
 
You can only keep one named creature or a number of unnamed creatures equal to your [[Mind (Action)|Mind]] bound at any one time by any combination of binding powers.
 

Latest revision as of 07:03, 15 January 2020

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Templates for Action
Main article: Powers (Action)

Finisher

You learn the True Name of the defeated or helpless creature.