Difference between revisions of "Template:Action link"
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{{TOCright}} | {{TOCright}} | ||
<!-- Documentation --> | <!-- Documentation --> | ||
| − | This template is used to create a link to a | + | This template is used to create a link to a pages for action keywords. |
| − | |||
== Arguments == | == Arguments == | ||
| − | # Name of | + | # Name of keyword. Case insensitive, so pick what looks good. |
| − | |||
| − | |||
== See also == | == See also == | ||
| Line 15: | Line 12: | ||
<onlyinclude><includeonly>{{#switch:{{lc:{{{1}}}}} | <onlyinclude><includeonly>{{#switch:{{lc:{{{1}}}}} | ||
| − | | 1h = | + | | 1h = One-handed |
| − | | 2h = | + | | 2h = Two-handed |
| melee = [[Melee weapons (Action)|melee]] | | melee = [[Melee weapons (Action)|melee]] | ||
| ranged = [[Ranged weapons (Action)|ranged]] | | ranged = [[Ranged weapons (Action)|ranged]] | ||
| + | | armor = [[Armor (Action)|armor]] | ||
| + | |||
| + | | ancient = ancient | ||
| + | | blacksmith = blacksmith | ||
| + | | clockwork = clockwork | ||
| + | | steam = coal | ||
| + | | coal = coal | ||
| + | | combustion = combustion | ||
| + | | electronic = electronic | ||
| + | | fusion = fusion] | ||
| + | | hyperspace = hyperspace | ||
| + | | magic = magic | ||
| + | |||
| + | | block = [[Weapon Abilities (Action)#Block|{{{1}}}]] | ||
| + | | charge = [[Weapon Abilities (Action)#Charge|{{{1}}}]] | ||
| + | | disarm = [[Weapon Abilities (Action)#Disarm|{{{1}}}]] | ||
| + | | entangle = [[Weapon Abilities (Action)#Entangle|{{{1}}}]] | ||
| + | | extra damage = [[Weapon Abilities (Action)#Extra_Damage|{{{1}}}]] | ||
| + | | armor defeating = [[Weapon Abilities (Action)#Extra_Damage|{{{1}}}]] | ||
| + | | armor exploiting = [[Weapon Abilities (Action)#Extra_Damage|{{{1}}}]] | ||
| + | | elemental = [[Weapon Abilities (Action)#Extra_Damage|{{{1}}}]] | ||
| + | | great blow = [[Weapon Abilities (Action)#Great_Blow|{{{1}}}]] | ||
| + | | improvised = [[Weapon Abilities (Action)#Improvised|{{{1}}}]] | ||
| + | | intercept = [[Weapon Abilities (Action)#Intercept|{{{1}}}]] | ||
| + | | parry = [[Weapon Abilities (Action)#Parry|{{{1}}}]] | ||
| + | | returning = [[Weapon Abilities (Action)#Returning|{{{1}}}]] | ||
| + | | return = [[Weapon Abilities (Action)#Returning|{{{1}}}]] | ||
| + | | offhand strike = [[Weapon Abilities (Action)#Second_Strike|{{{1}}}]] | ||
| + | | double strike = [[Weapon Abilities (Action)#Second_Strike|{{{1}}}]] | ||
| + | | butt strike = [[Weapon Abilities (Action)#Second_Strike|{{{1}}}]] | ||
| + | | stun = [[Weapon Abilities (Action)#Stun|{{{1}}}]] | ||
| + | | throw = [[Weapon Abilities (Action)#Throw|{{{1}}}]] | ||
| − | | | + | | loud = [[Weapon Abilities (Action)#Loud|{{{1}}}]] |
| − | | | + | | silent = [[Weapon Abilities (Action)#Silent|{{{1}}}]] |
| − | | | + | | slow = [[Weapon Abilities (Action)#Slow|{{{1}}}]] |
| − | | | + | | reload = [[Weapon Abilities (Action)#Reload|{{{1}}}]] |
| − | | | + | | area = [[Weapon Abilities (Action)#Area|{{{1}}}]] |
| − | | | + | | auto = [[Weapon Abilities (Action)#Autofire|{{{1}}}]] |
| − | | | + | | saturation = [[Weapon Abilities (Action)#Saturation|{{{1}}}]] |
| − | | | + | | unreliable= [[Weapon Abilities (Action)#Unreliable|{{{1}}}]] |
| − | | | + | | static = [[Weapon Abilities (Action)#Static|{{{1}}}]] |
| − | | | + | | one-shot = [[Weapon Abilities (Action)#One-Shot|{{{1}}}]] |
| − | | | + | | slick = [[Weapon Abilities (Action)#Slick|{{{1}}}]] |
| − | | | + | | scatter = [[Weapon Abilities (Action)#Scatter|{{{1}}}]] |
| − | |||
| − | |||
| − | |||
| − | | | + | | biological = [[Damage Types (Action)#Biological|{{{1}}}]] |
| + | | infection = [[Damage Types (Action)#Infection|{{{1}}}]] | ||
| + | | neurotoxin = [[Damage Types (Action)#Neurotoxin|{{{1}}}]] | ||
| + | | wounding = [[Damage Types (Action)#Wounding|{{{1}}}]] | ||
| + | | concussion = [[Damage Types (Action)#Concussion|{{{1}}}]] | ||
| + | | disruption = [[Damage Types (Action)#Disruption|{{{1}}}]] | ||
| + | | acid = [[Damage Types (Action)#Acid|{{{1}}}]] | ||
| + | | cold = [[Damage Types (Action)#Cold|{{{1}}}]] | ||
| + | | enervation = [[Damage Types (Action)#Enervation|{{{1}}}]] | ||
| + | | fire = [[Damage Types (Action)#Fire|{{{1}}}]] | ||
| + | | impact = [[Damage Types (Action)#Impact|{{{1}}}]] | ||
| + | | energy = [[Damage Types (Action)#Energy|{{{1}}}]] | ||
| + | | electricity = [[Damage Types (Action)#Electricity|{{{1}}}]] | ||
| + | | exposure = [[Damage Types (Action)#Exposure|{{{1}}}]] | ||
| + | | sonic = [[Damage Types (Action)#Sonic|{{{1}}}]] | ||
| + | | physical = [[Damage Types (Action)#Physical|{{{1}}}]] | ||
| + | | blunt = [[Damage Types (Action)#Blunt|{{{1}}}]] | ||
| + | | cutting = [[Damage Types (Action)#Cutting|{{{1}}}]] | ||
| + | | piercing = [[Damage Types (Action)#Piercing|{{{1}}}]] | ||
| {{{1}}} | | {{{1}}} | ||
}}</includeonly></onlyinclude> | }}</includeonly></onlyinclude> | ||
Latest revision as of 19:37, 8 June 2013
This template is used to create a link to a pages for action keywords.
Arguments
- Name of keyword. Case insensitive, so pick what looks good.