Difference between revisions of "Torch (Action)"
		
		
		
		
		
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{{Action weapon  | {{Action weapon  | ||
|weapon=Torch  | |weapon=Torch  | ||
| − | |damage={{+}}  | + | |damage={{+}}1  | 
|type=Melee  | |type=Melee  | ||
|hands=1H  | |hands=1H  | ||
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|tech=Ancient  | |tech=Ancient  | ||
|property1=improvised  | |property1=improvised  | ||
| − | |property2=  | + | |property2=dual (fire)  | 
|property3=great blow  | |property3=great blow  | ||
|property4=stowed  | |property4=stowed  | ||
Latest revision as of 10:37, 15 November 2019
This is a weapon data page for Action.
| Heroic Action Role-Play | 
Torch
One-handed ancient melee weapon
Hands: 1H
Size: Small
Tech: Ancient
Type: Melee
Range: Adjacent
Damage: +1 Blunt
Properties: Improvised, dual (fire), great blow, stowed
A flaming torch used as a weapon; has less striking power than a cudgel, but the fire adds some additional damage. Often the only option available when fighting supernatural creatures immune to material weapons. Made of wood and between a half and a full meter in length. A dedicated fighting torch is made of metal and uses a burning rag soaked in oil.