Difference between revisions of "Routine (Action)"

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#REDIRECT [[Actions_(Action)#Confident_Roll]]
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{{Action}}{{Stub}}
 
{{Action}}{{Stub}}
  
Some tasks are so familiar they need not be rolled for; the you are automatically §. This allows automatic success as long as you are skilled enough. Never applies to opposed rolls or [[Interaction Stunts (Action)|interaction stunts]].  
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Some tasks are so familiar they need not be rolled for; the can automatically take ±0 instead of rolling the dice. This allows automatic success as long as you are skilled enough. Never applies to opposed rolls or [[Interaction Stunts (Action)|interaction stunts]].  
  
Use this rule when characters are on home ground or very well prepared, when the number of variables have been reduced and predicted, or as called for in certain feats.
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Use this rule when characters are on home ground or very well prepared, when the number of variables have been reduced and predicted, or as called for in the rules.

Latest revision as of 13:02, 22 November 2011

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Some tasks are so familiar they need not be rolled for; the can automatically take ±0 instead of rolling the dice. This allows automatic success as long as you are skilled enough. Never applies to opposed rolls or interaction stunts.

Use this rule when characters are on home ground or very well prepared, when the number of variables have been reduced and predicted, or as called for in the rules.