Difference between revisions of "Halberd (Action)"

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|weapon=Halberd
 
|weapon=Halberd
 
|damage={{+}}4
 
|damage={{+}}4
 +
|damagetype=Cutting
 
|type=Melee
 
|type=Melee
 
|hands=2H
 
|hands=2H
 
|size=Large
 
|size=Large
 
|tech=Clockwork
 
|tech=Clockwork
|property1=butt strike
+
|property1=disarm
|property2=disarm
+
|property2=entangle
|property3=great blow
+
|property3=parry
|property4=parry
+
|property4=stowed
  
|description=The ultimate pole arm, a halberd combines details and qualities of the trident, spear, axe, and quarterstaff. It can stab, slash, parry, trip, and deliver a butt strike with the weighted nether end. Most late medieval and renaissances pole arms can be classified as halberds; variant names include various combinations of the terms glaive, guisarme, faucard, fork, vogue, and others.  
+
|description=The ultimate pole arm, a halberd combines details and qualities of the trident, spear, axe, and quarterstaff. It can stab, slash, parry, and trip. Most late medieval and renaissances pole arms can be classified as halberds; variant names include various combinations of the words guisarme, faucard, fork, vogue, and others.  
  
 
}}
 
}}

Latest revision as of 23:08, 23 October 2019

This is a weapon data page for Action.

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Heroic Action Role-Play


Halberd

Two-handed clockwork melee weapon

Hands: 2H
Size: Large
Tech: Clockwork
Type: Melee
Range: Adjacent
Damage: +4 Cutting
Properties: Disarm, entangle, parry, stowed

The ultimate pole arm, a halberd combines details and qualities of the trident, spear, axe, and quarterstaff. It can stab, slash, parry, and trip. Most late medieval and renaissances pole arms can be classified as halberds; variant names include various combinations of the words guisarme, faucard, fork, vogue, and others.