Difference between revisions of "Blowpipe (Action)"

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m (Close)
m (-silent)
 
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<onlyinclude>
 
<onlyinclude>
 
{{Action weapon
 
{{Action weapon
|weapon=Blowgun
+
|weapon=Blowpipe
 
|damage={{+}}0
 
|damage={{+}}0
 
|type=Ranged
 
|type=Ranged
 +
|damagetype=Piercing
 
|hands=2H
 
|hands=2H
 
|size=Large
 
|size=Large
 
|tech=Ancient
 
|tech=Ancient
|range=Close
+
|range=Medium
 
|property1=elemental
 
|property1=elemental
|property2=silent
+
|property2=
 
|property3=
 
|property3=
 
|property4=
 
|property4=
  
|description=A pipe held to the mouth. A sharp thrust of breath fires a light dart  that is usually poisoned if it is to be used effectively against anything but small birds.
+
|description=A long pipe held to the mouth with both hands. A sharp thrust of breath fires a light dart  that is usually poisoned with a [[Damage Types (Action)#Neurotoxin|Neurotoxin]].
  
A blowgun about as long as you are. An ancient blowgun cannot be used in melee without ruining the weapon, as they are quite frail. Modern metal versions could be made to perform like Quarterstaff.  
+
A blowpipe is about as long as you are. An ancient blowgun cannot be used in melee without ruining the weapon, as they are quite frail. Modern metal versions could be made to perform like a Quarterstaff.
  
Short blowpipes or even mouth-fired darts are possible using scticks.
+
''The distinction between a long blowpipe and a short blowgun is entirely a game convention; both long and short blowpipes can be called by either name. Likewise, the range of this weapon is cinematic, in reality it has a Close range.''
 
    
 
    
 
}}
 
}}

Latest revision as of 14:19, 1 December 2009

This is a weapon data page for Action.

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Heroic Action Role-Play


Blowpipe

Two-handed ancient ranged weapon

Hands: 2H
Size: Large
Tech: Ancient
Type: Ranged
Range: Medium
Damage: +0 Piercing
Properties: Elemental

A long pipe held to the mouth with both hands. A sharp thrust of breath fires a light dart that is usually poisoned with a Neurotoxin.

A blowpipe is about as long as you are. An ancient blowgun cannot be used in melee without ruining the weapon, as they are quite frail. Modern metal versions could be made to perform like a Quarterstaff.

The distinction between a long blowpipe and a short blowgun is entirely a game convention; both long and short blowpipes can be called by either name. Likewise, the range of this weapon is cinematic, in reality it has a Close range.