Difference between revisions of "Blowpipe (Action)"
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m (Piercing, name) |
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{{Action weapon | {{Action weapon | ||
− | |weapon= | + | |weapon=Blowpipe |
|damage={{+}}0 | |damage={{+}}0 | ||
|type=Ranged | |type=Ranged | ||
+ | |damagetype=Piercing | ||
|hands=2H | |hands=2H | ||
|size=Large | |size=Large | ||
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|property4= | |property4= | ||
− | |description=A pipe held to the mouth. A sharp thrust of breath fires a light dart that is usually poisoned | + | |description=A long pipe held to the mouth with both hands. A sharp thrust of breath fires a light dart that is usually poisoned. |
A blowgun about as long as you are. An ancient blowgun cannot be used in melee without ruining the weapon, as they are quite frail. Modern metal versions could be made to perform like Quarterstaff. | A blowgun about as long as you are. An ancient blowgun cannot be used in melee without ruining the weapon, as they are quite frail. Modern metal versions could be made to perform like Quarterstaff. | ||
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}} | }} |
Revision as of 12:27, 2 November 2009
This is a weapon data page for Action.
Heroic Action Role-Play |
Blowpipe
Two-handed ancient ranged weapon
Hands: 2H
Size: Large
Tech: Ancient
Type: Ranged
Range: Close
Damage: +0 Piercing
Properties: Elemental, silent
A long pipe held to the mouth with both hands. A sharp thrust of breath fires a light dart that is usually poisoned.
A blowgun about as long as you are. An ancient blowgun cannot be used in melee without ruining the weapon, as they are quite frail. Modern metal versions could be made to perform like Quarterstaff.