Difference between revisions of "Blast Metal (Action Powers)"
m (piercing) |
m (→Dancing Weapon: polish) |
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<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude> | <noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude> | ||
− | === Dancing | + | === Dancing Metal === |
− | {{Template:Blast (Action Powers)}} | + | {{Template:Blast (Action Powers)}} |
− | + | Dancing Metal does [[Damage_Types_(Action)#Piercing|Piercing]] damage. If you are wielding a metal melee weapon, you can use the damage add of that weapon to modify the damage instead of the normal +2. | |
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=== Scythe === | === Scythe === |
Revision as of 10:34, 20 April 2011
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Templates for Action |
- Main article: Powers (Action)
Dancing Metal
Inherent
You can make a Ranged Attack - either the basic stunt or using some other stunt, schtick, or power. Damage is Mind +2, or more if you are using an Implement to improve damage. Dancing Metal does Piercing damage. If you are wielding a metal melee weapon, you can use the damage add of that weapon to modify the damage instead of the normal +2.
Scythe
Limit Break
You blast everyone in a cone; a triangle with you at one corner. You can control the exact dimensions of the cone when you create it, with some limitations. The base of the triangle can be as wide as your Mind and both the other sides have the same length and can be as long as your Shoot. All measurements are in meters. Damage is Mind +2, or more if you are using an Implement. Make a separate attack roll against each target, including friends and bystanders.
Scythe does Piercing damage. If you are wielding a metal melee weapon, you can use the damage add of that weapon to modify the damage instead of the normal +2.