Difference between revisions of "Attention (Action)"
m (→Attention: physical option, clarified) |
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=== Limitation === | === Limitation === | ||
− | Whenever you use your power, it is obvious to everyone | + | Whenever you use your power, it is obvious to everyone within ten meters times the sum of your and their [[Mind (Action)|Mind]] attribute that something odd is happening. This does not spoil illusion or invisibility; people can tell something is happening, but not exactly what or where. It is likely to make them more wary, however. Characters of your origin can sense your power ten times as far away. For those related to you, this sense can extend all the way across the world. |
=== Focus Condition === | === Focus Condition === |
Latest revision as of 09:36, 20 October 2010
Heroic Action Role-Play |
This is a Method for using Powers in Action. Methods are a part of Traditions and define how Powers are used in each campaign.
Attention
Your power draws attention. Your powers have side effects; they either have distinct and visible physical side effects or send shivers down the spines of people all around.
Limitation
Whenever you use your power, it is obvious to everyone within ten meters times the sum of your and their Mind attribute that something odd is happening. This does not spoil illusion or invisibility; people can tell something is happening, but not exactly what or where. It is likely to make them more wary, however. Characters of your origin can sense your power ten times as far away. For those related to you, this sense can extend all the way across the world.
Focus Condition
Trigger Action (Focus)
When others are watching you do power and their auras resonate with yours, your power increases. Whenever there are a dozen or more spectators who can see you use powers you can focus. Spectators are those who are not involved in the action - either because they were unaware of your presence before your power called their attention, or because they are bystanders.