Difference between revisions of "Artifact (Action)"
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The item is night indestructible, and generally of a high power level. It has some part in the plot, and is an objective sought by both heroes and villains. Besides its powers, it has a role in the plot - maybe its the one thing that can kill the high king, or it is the missing key to the great vault. Destroying an artifact is a major undertaking similar to breaking a [[Curse (Action)|Curse]] but harder than a common curse, and can be the focus of an adventure or a whole campaign. | The item is night indestructible, and generally of a high power level. It has some part in the plot, and is an objective sought by both heroes and villains. Besides its powers, it has a role in the plot - maybe its the one thing that can kill the high king, or it is the missing key to the great vault. Destroying an artifact is a major undertaking similar to breaking a [[Curse (Action)|Curse]] but harder than a common curse, and can be the focus of an adventure or a whole campaign. | ||
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Revision as of 13:45, 30 September 2020
Heroic Action Role-Play |
This is as Item Schtick for Action
Artifact
Item Limitation
The item is night indestructible, and generally of a high power level. It has some part in the plot, and is an objective sought by both heroes and villains. Besides its powers, it has a role in the plot - maybe its the one thing that can kill the high king, or it is the missing key to the great vault. Destroying an artifact is a major undertaking similar to breaking a Curse but harder than a common curse, and can be the focus of an adventure or a whole campaign.