Difference between revisions of "Arqebus (Action)"
Jump to navigation
Jump to search
m (New) |
m (static) |
||
Line 8: | Line 8: | ||
|type=Ranged | |type=Ranged | ||
|hands=2H | |hands=2H | ||
− | |size= | + | |size=Large |
|tech=Clockwork | |tech=Clockwork | ||
|range=Medium | |range=Medium | ||
|property1=loud | |property1=loud | ||
|property2=reload | |property2=reload | ||
− | |property3= | + | |property3=static |
|property4= | |property4= | ||
Revision as of 11:27, 3 November 2009
This is a weapon data page for Action.
![]() |
Heroic Action Role-Play |
Arqebus
Two-handed clockwork ranged weapon
Hands: 2H
Size: Large
Tech: Clockwork
Type: Ranged
Range: Medium
Damage: +6 Piercing
Properties: Loud, reload, static
This overlong smoothbore weapon is a precursor of the musket. It must be fired lying down, braced, or using a "fork" support. As you must stand up to load it, lying down to fire is generally impractical.
Most armies abandoned the arquebus quite early and settled for the more practical Musket. This weapon made a return in the pre-civil-war wild west as the buffalo rifle.