Difference between revisions of "Include Attune Dispel Materialize Spirits (FiD)"

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Forcing a [[Spirit (FiD)|spirit]] to materialize or de-materialize is easy, but limited in range. The spirit cannot return under its own power for a while, usually after the score.   
 
Forcing a [[Spirit (FiD)|spirit]] to materialize or de-materialize is easy, but limited in range. The spirit cannot return under its own power for a while, usually after the score.   
'''Limited Outcome''' only works on spirits within reach.  
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* '''Limited Outcome''' only works on spirits within reach.  
'''Standard Outcome''' covers an area based on your tier (p 220).  
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* '''Standard Outcome''' covers an area based on your tier (p 220).  
'''Great Outcome''' reaches out to a range covered by tier (p 220).
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* '''Great Outcome''' reaches out to a range covered by tier (p 220).
  
 
Dismissing a creature back to its home plane and usually requires a high Outcome.
 
Dismissing a creature back to its home plane and usually requires a high Outcome.

Latest revision as of 09:47, 27 January 2026

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Dispelling can be used as a defense against others' use of powers, or it can be used to break continuing effects. Dispelling is often used as a setup action to help another character in a situation when the opposition is using powers. This usually improves the position of the supported action and can work in addition to other setup actions. When used directly, the effect is usually limited unless the opponent is relying on powers for their safety. Against an opponent that uses Animal wings to fly or turned into a fish to breathe underwater you have a better base effect. When dramatically appropriate that a power is hard to dispel, often because it is the crux of the situation, this will not negate the power but instead give you a clue to what you need to do to resolve the situation.

Forcing a spirit to materialize or de-materialize is easy, but limited in range. The spirit cannot return under its own power for a while, usually after the score.

  • Limited Outcome only works on spirits within reach.
  • Standard Outcome covers an area based on your tier (p 220).
  • Great Outcome reaches out to a range covered by tier (p 220).

Dismissing a creature back to its home plane and usually requires a high Outcome.

  • Limited Outcome: Dismissing a creature that wants to return.
  • Standard Outcome: Dismissing a weakened or damaged creature.
  • Great Outcome: This is the norm, most dismissing requires this Outcome.