Include Skirmish Damage Resistance Template (FiD): Difference between revisions
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Created page with "<noinclude>{{FiD}}</noinclude}}Roll Skirmish when subject to such harm. This is your inherent resistance, it does not require any activity on your part. Reduce the level of ha..." |
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<noinclude>{{FiD}}</noinclude | <noinclude>{{FiD}}</noinclude>You increase the effect of Skirmish rolls for endurance in such environments. Roll Skirmish to resist such Harm. '''1-3''': No reduction. '''4-6''': Reduce Harm by 1 level. '''Critical''': Reduce Harm by 2 levels. | ||
As a Master power, you can protect an ally for a score; as an Apex Power, you can protect your crew. | |||
Allies roll their own Skirmish dice. | |||
Latest revision as of 21:37, 17 January 2026
| Starfox's Blades in the Dark fan page |
You increase the effect of Skirmish rolls for endurance in such environments. Roll Skirmish to resist such Harm. 1-3: No reduction. 4-6: Reduce Harm by 1 level. Critical: Reduce Harm by 2 levels.
As a Master power, you can protect an ally for a score; as an Apex Power, you can protect your crew. Allies roll their own Skirmish dice.
