Difference between revisions of "Imperio (IB)"
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Weapons, sensors, ships, and analytical systems belong to this Domain. | Weapons, sensors, ships, and analytical systems belong to this Domain. | ||
'''Associated with:''' [[Actions_(IB)#Insight|Insight]], range, precision, coordination, and exploration. | '''Associated with:''' [[Actions_(IB)#Insight|Insight]], range, precision, coordination, and exploration. | ||
+ | |||
+ | '''[[Inventory (IB)|Inventory]]''' | ||
+ | — '''[[Imperio (IB)|Imperio]]''' ([[Actions_(IB)#Insight|Insight]]) | ||
+ | — '''[[Limes (IB)|Limes]]''' ([[Actions_(IB)#Prowess|Prowess]]) | ||
+ | — '''[[Forum (IB)|Forum]]''' ([[Actions_(IB)#Resolve|Resolve]]) | ||
== Weapons == | == Weapons == | ||
− | Personal weapons are all powerful enough to incapacitate or kill on a good hit; what differs is ease of use and penetration. | + | Personal weapons are all powerful enough to incapacitate or kill on a good hit, and all are capable of automatic fire; what differs is ease of use and penetration. |
=== Slugthrower === | === Slugthrower === | ||
;1 [[Technology_(IF)#Slug Throwers|Slugthrower]] | ;1 [[Technology_(IF)#Slug Throwers|Slugthrower]] | ||
− | Chemical-propellant guns. '''Energy, Padded'''. Sensitive to spin, add ''' | + | Chemical-propellant guns. '''Energy, Padded, Unreliable''': tends to run out of ammo at inconvenient times. Sensitive to spin, add '''Point-blank''' in spin habitats. |
− | + | :■ Holdout. Adds '''Concealed, Point-blank''' at all times. | |
− | :■ | + | :■ Sidearm. Limited range |
+ | :☐ Compact. Extendable stock for longer range. | ||
:☐☐ Rifle. Adds '''Longarm''' | :☐☐ Rifle. Adds '''Longarm''' | ||
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;3 [[Technology_(IF)#Lightning Guns|Lightning Gun]] | ;3 [[Technology_(IF)#Lightning Guns|Lightning Gun]] | ||
Energy weapons firing charged particles. Great for disabling electronics and stunning both the living and machinery, easily deflected by armor or surge protection. Popular police weapon. '''Active, Energy Padded,'''. | Energy weapons firing charged particles. Great for disabling electronics and stunning both the living and machinery, easily deflected by armor or surge protection. Popular police weapon. '''Active, Energy Padded,'''. | ||
− | + | itive to spin, add '''Point-blank''' in spin habitats. | |
− | :■ | + | :■ Holdout. Adds '''Concealed, Point-blank'''. |
− | :☐☐ Rifle. Adds '''Longarm''' | + | :■ Sidearm. Limited range |
+ | :☐ Compact. Extendable stock for longer range. | ||
+ | :☐☐ Rifle. Adds '''Longarm''' | ||
=== Arc Lance === | === Arc Lance === | ||
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A plasma jet that slices through hardened materials. | A plasma jet that slices through hardened materials. | ||
This is not a melee weapon, but is good in melee and has very short range. | This is not a melee weapon, but is good in melee and has very short range. | ||
− | '''Active, Energy, | + | '''Active, Energy, Point-blank, Regulated, Piercing'''. |
:☐☐ Handle and power backpack. | :☐☐ Handle and power backpack. | ||
:☐ Handle only. Adds '''Consumable'''. | :☐ Handle only. Adds '''Consumable'''. | ||
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;2 [[Technology_(IF)#Beamer|Beamer]] | ;2 [[Technology_(IF)#Beamer|Beamer]] | ||
Lasers are the most common weapon for civilian use where it is legal. '''Energy, Regulated'''. | Lasers are the most common weapon for civilian use where it is legal. '''Energy, Regulated'''. | ||
− | + | :■ Holdout. Adds '''Concealed, Point-blank'''. | |
− | :■ | + | :■ Sidearm. Limited range |
+ | :☐ Compact. Extendable stock for longer range. | ||
:☐☐ Rifle. Adds '''Longarm''' | :☐☐ Rifle. Adds '''Longarm''' | ||
=== Photonic Lance === | === Photonic Lance === | ||
− | ; | + | ;5 [[Technology_(IF)#Phonic Lance|Photonic Lance]]. |
A newly developed military-grade laser weapon firing short high-energy pulses to defeat modern personal armor. | A newly developed military-grade laser weapon firing short high-energy pulses to defeat modern personal armor. | ||
'''Energy, Military, Piercing.''' | '''Energy, Military, Piercing.''' | ||
− | :☐ | + | :■ Sidearm. Limited range |
− | :☐☐ Rifle. Adds '''Longarm''' | + | :☐ Compact. Extendable stock for longer range. |
+ | :☐☐ Rifle. Adds '''Longarm''' | ||
− | === | + | === Gyrojet === |
− | ;4 [[Technology_(IF)#Rocket Gun| | + | ;4 [[Technology_(IF)#Rocket Gun|Gyrojet ]] |
− | Fires tiny target-seeking rockets, changing from shot to shot. '''Energy, Regulated'''. Can fire various ammunition: HEAP adds '''Military, Piercing'''. | + | Fires tiny target-seeking rockets, changing from shot to shot. '''Energy, Regulated, Unreliable''': tends to run out of ammo at inconvenient times. Can fire various ammunition: ''HEAP'' adds '''Military, Piercing'''. ''Gel'' adds '''Padded, Stun'''. |
− | + | :■ Holdout. Adds '''Concealed, Point-blank'''. | |
− | :■ | + | :■ Sidearm. Limited range |
+ | :☐ Compact. Extendable stock for longer range. | ||
:☐☐ Rifle. Adds '''Longarm''' | :☐☐ Rifle. Adds '''Longarm''' | ||
== Sensors == | == Sensors == | ||
Sensors are used to gather information both before and during an Operation. | Sensors are used to gather information both before and during an Operation. | ||
+ | |||
+ | === Survey Binoculars === | ||
+ | ;2 ☐ [[Technology_(IF)#Survey_Binoculars|Survey Binoculars]] | ||
+ | Gyro-stabilized, multi-band field glasses for long-range observation. Variable optical zoom with computational de-shake keeps distant targets crisp and legible. | ||
+ | |||
+ | * Modes: true-color, low-light, polarized glare cut, thermal outline, edge-enhance, target track. | ||
+ | * Tools: laser rangefinder and inertial compass for bearings and position tags; optional coded IR illuminator. | ||
+ | * Magnification: hand-held 12–20×; braced to ~40×; on mount 60–80× (narrow FOV). | ||
+ | * Recording: binoculars records raw data, any of the modes can be applied retroactively. | ||
+ | |||
+ | High magnification isolates a small part of your field of vision — excellent for detail, but poor for awareness. | ||
+ | You must first locate the subject, then use the binoculars to examine fine features (faces, markings, tools, insignia) that would otherwise be lost to distance or motion. | ||
+ | |||
+ | '''Active''' only when the rangefinder or IR illuminator is engaged. | ||
+ | '''Unreliable''': vibration, heat shimmer, or foreground clutter can cause mirage or ghosting at high magnification. | ||
=== Specialist Belt Sensor === | === Specialist Belt Sensor === | ||
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Functions as the compact, field-deployable version of its Science and Ship counterparts. | Functions as the compact, field-deployable version of its Science and Ship counterparts. | ||
Each sensor subtype is its own Item — visual, thermal, laser, radio, magnetic, radiation, sonic or chemical/biological — chosen when you pay the Load. | Each sensor subtype is its own Item — visual, thermal, laser, radio, magnetic, radiation, sonic or chemical/biological — chosen when you pay the Load. | ||
− | Passive in standard operation; becomes '''Active''' if the chosen subtype employs radar, sonar, or magnetic field projection. | + | Passive in standard operation; becomes '''Active''' if the chosen subtype employs radar, sonar, or magnetic field projection. |
− | |||
=== Multispectral Belt Sensor === | === Multispectral Belt Sensor === | ||
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== Hacking == | == Hacking == | ||
=== Hacking Wrist Tool === | === Hacking Wrist Tool === | ||
− | ;3 ■ | + | ;3 ■ Hacking Wrist Tool |
Wearable interface module and decrypt assistant. | Wearable interface module and decrypt assistant. | ||
− | A compact [[#Neme|Neme]]-like device stripped of private personal data and tuned for field exploitation. | + | A compact [[Technology_(IF)#Neme|Neme]]-like device stripped of private personal data and tuned for field exploitation. |
− | Functions as a [[#Neme|Neme]] but under false identities. | + | Functions as a [[Technology_(IF)#Neme|Neme]] but under false identities. |
Provides secure credential storage, opportunistic packet sniffing, and a crypto-processor for running small exploits when connected to a local terminal or data stream. | Provides secure credential storage, opportunistic packet sniffing, and a crypto-processor for running small exploits when connected to a local terminal or data stream. | ||
Useful for quick field checks, credential replay, and planting prepared malware. | Useful for quick field checks, credential replay, and planting prepared malware. | ||
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== Drones == | == Drones == | ||
Drones are remote-controlled vehicles with a fallback expert system to automate simple tasks. | Drones are remote-controlled vehicles with a fallback expert system to automate simple tasks. | ||
− | Each has onboard communications and sensors comparable to a [[#Neme|Neme]] and links to the operator’s Neme for control. When operating on their own use '''Quality''' rolls to determine if they respond correctly, which is often to call for assistance. | + | Each has onboard communications and sensors comparable to a [[Technology_(IF)#Neme|Neme]] and links to the operator’s Neme for control. When operating on their own use '''Quality''' rolls to determine if they respond correctly, which is often to call for assistance. |
Drones are '''Regulated''' in urban areas and near habitation because of privacy and safety concerns. | Drones are '''Regulated''' in urban areas and near habitation because of privacy and safety concerns. | ||
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=== Rocket Drone === | === Rocket Drone === | ||
;3 [[Technology_(IF)#Drones|Rocket Drone]] | ;3 [[Technology_(IF)#Drones|Rocket Drone]] | ||
− | Rocket drones use reaction mass for VTOL and thrust. Excellent in [[Actions_(IB)#Micro|Micro]] gravity; in | + | Rocket drones use reaction mass for VTOL and thrust. Excellent in [[Actions_(IB)#Micro|Micro]] gravity; in gravity their endurance is limited by propellant. Typical endurance: ~10 minutes of hover in Earth gravity, ~30 minutes of hover in Lunar gravity, or ~2 hours of continuous maneuvering in microgravity. |
:☐ '''Hand Rocket Drone''' — handheld, small frame. Can integrate a Load ☐ [[#Sensors|Sensor]] or an ■ item; carries one tiny manipulator. | :☐ '''Hand Rocket Drone''' — handheld, small frame. Can integrate a Load ☐ [[#Sensors|Sensor]] or an ■ item; carries one tiny manipulator. | ||
:☐☐ '''Pack Rocket Drone''' — backpack frame. Can mount a Load ☐☐ [[#Sensors|Sensor]] or any Load ☐ item; carries two light waldos capable of tool use. | :☐☐ '''Pack Rocket Drone''' — backpack frame. Can mount a Load ☐☐ [[#Sensors|Sensor]] or any Load ☐ item; carries two light waldos capable of tool use. | ||
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Copter drones rely on aerodynamic lift (rotors or ducted fans). Best used in dense atmospheres and inside habitats. They provide very precise stationkeeping and safe low-speed handling. Performance collapses on thin-air worlds (such as Mars) unless specially scaled; they work well on Earth, Venus, and most hab atmospheres. Flight time is typically up to a day. | Copter drones rely on aerodynamic lift (rotors or ducted fans). Best used in dense atmospheres and inside habitats. They provide very precise stationkeeping and safe low-speed handling. Performance collapses on thin-air worlds (such as Mars) unless specially scaled; they work well on Earth, Venus, and most hab atmospheres. Flight time is typically up to a day. | ||
:☐ '''Hand Copter Drone''' — handheld, small frame. Can integrate a Load ☐ [[#Sensors|Sensor]] or an ■ item; carries one tiny manipulator. Excellent maneuverability indoors. On Mars, this model cannot carry anything except itself. | :☐ '''Hand Copter Drone''' — handheld, small frame. Can integrate a Load ☐ [[#Sensors|Sensor]] or an ■ item; carries one tiny manipulator. Excellent maneuverability indoors. On Mars, this model cannot carry anything except itself. | ||
− | :☐☐ '''Pack Copter Drone''' — backpack frame. Can mount a Load ☐☐ [[#Sensors|Sensor]] or any Load ☐ item; carries two light waldos capable of tool use. On Mars, this only | + | :☐☐ '''Pack Copter Drone''' — backpack frame. Can mount a Load ☐☐ [[#Sensors|Sensor]] or any Load ☐ item; carries two light waldos capable of tool use. On Mars, this can only integrate a Load ☐ [[#Sensors|Sensor]] or an ■ item and only carries one tiny manipulator. |
=== Fixed-Wing Drone === | === Fixed-Wing Drone === | ||
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:☐ '''Hand Ground Drone''' — handheld, small frame. Can mount a Load ☐☐ [[#Sensors|Sensor]] or any Load ☐ item; carries two light waldos capable of tool use. | :☐ '''Hand Ground Drone''' — handheld, small frame. Can mount a Load ☐☐ [[#Sensors|Sensor]] or any Load ☐ item; carries two light waldos capable of tool use. | ||
:☐☐ '''Pack Ground Drone''' — backpack frame. Can mount any Load ☐☐ item; carries two heavy waldos capable of heavy lifting. | :☐☐ '''Pack Ground Drone''' — backpack frame. Can mount any Load ☐☐ item; carries two heavy waldos capable of heavy lifting. | ||
+ | |||
+ | == Drone Swarms == | ||
+ | Swarms of tiny drones, tens to hundreds of units. | ||
+ | Each swarm is built for a specific environment, using the most suitable propulsion and sensors for its medium. | ||
+ | |||
+ | These are small swarms in a container, ready to release. Vehicles and installations can have similar but much larger swarms that work faster. | ||
+ | |||
+ | '''Active'''. The drones are conspicuous: they rely on active sensors, constant intra-swarm communication, and visible movement often misidentified as pests. | ||
+ | '''Unreliable'''. Barriers, dust, wind, radio noise, and limited intelligence make for imperfect results. Re-running a task lets the swarm optimize and fill gaps. | ||
+ | |||
+ | === Mapping Swarm === | ||
+ | ;3 ☐ [[Technology_(IF)#Drones|Mapping Swarm]] | ||
+ | A coordinated cloud of micro-drones that act as a distributed mapping array. Each unit carries a fraction of the sensors; together they build 3-D terrain and material models far faster than any single platform. | ||
+ | |||
+ | They map at roughly 1,000 m² per second — about a 1 km radius in an hour. | ||
+ | |||
+ | === Sentinel Swarm === | ||
+ | ;2 ☐ [[Technology_(IF)#Drones|Sentinel Swarm]] | ||
+ | A dispersed network of stationary or slow-drifting drones that form a perimeter of sensors. They listen, watch, and triangulate motion, heat, or transmissions across wide areas, relaying alerts through local communication nets. | ||
+ | |||
+ | A man-portable swarm can cover a ~100 m-radius area for about an hour. An industrial swarm can seed perimeters several kilometers around each release point, budget permitting. | ||
+ | |||
+ | === Utility Swarm === | ||
+ | ;4 ☐☐ [[Technology_(IF)#Drones|Utility Swarm]] | ||
+ | A coordinated cloud of micro-drones built to spread work evenly across large surfaces — spraying, welding, polishing, decontaminating, or tending crops. They are the lifeblood of maintenance in habitats, greenhouses, and sealed environments. | ||
+ | |||
+ | Each swarm carries modular payload tanks or tool tips — repair foam, solvent mist, nutrient vapor, or cleaning nanofilm — with small effect over a large area. | ||
+ | The man-portable version carries a single load and can cover a 100 m-radius area in ~30 minutes (≈3 hours for detailed work). When operating from a supply base, they can cycle runs to cover a 1 km-radius area over time. | ||
+ | |||
+ | == Research Devices == | ||
+ | |||
+ | === Forensic Hand Kit === | ||
+ | ;3 ☐ [[Technology_(IF)#Expert_Systems|Forensic Kit]] | ||
+ | A portable analysis unit combining spectrography, mass sampling, and trace bio-detection tools. | ||
+ | Used to authenticate evidence, identify contaminants, or reconstruct an object’s origin and history. | ||
+ | Connects to your [[Forum_(IB)#Neme|Neme]] for correlation and visualization. | ||
+ | |||
+ | Allows on-site analysis of physical evidence, revealing composition, age, or signs of tampering. | ||
+ | '''Unreliable''': misreads or uncertain analyses may occur when samples are contaminated or degraded. | ||
+ | |||
+ | === Knowledge Core === | ||
+ | ;4 ☐ [[Technology_(IF)#Sensors_and_Communication|Knowledge Core]] | ||
+ | A compact data library built from the archives and networks you’ve encountered on your travels. | ||
+ | Over time, it accumulates data from the various computer libraries you connect to, forming a vast and unique record of public, restricted, and forgotten knowledge. | ||
+ | Data collection can be handled by your [[Forum_(IB)#Neme|Neme]], which updates your Knowledge Core even when you don’t carry it along. | ||
+ | |||
+ | The Core functions as a private, offline repository — large enough to hold centuries of media, records, and research. | ||
+ | It links to your [[Forum_(IB)#Neme|Neme]] or [[Imperio_(IB)#Cognitive_Loom|Cognitive Loom]] to provide full reference access without connecting to the net, bypassing censorship and surveillance. | ||
+ | It also serves as an emergency knowledge backup: a Neme can restore itself from a Core if wiped. | ||
+ | |||
+ | If you already have unfiltered access to a wide net, this offers little advantage. Its value lies in isolation — when contact is lost, networks are compromised, or your inquiries might attract unwanted attention. | ||
+ | |||
+ | === Cognitive Loom === | ||
+ | ;4 ☐ [[Technology_(IF)#Expert_Systems|Cognitive Loom]] | ||
+ | A portable augmented-reality system that turns analysis into a subjectively visible network of ideas and evidence. | ||
+ | The Loom projects holographic threads, nodes, and annotations over the physical environment through a dedicated visor, linking what you see to what you know. | ||
+ | Point it at a room, artifact, or body of text, and it overlays related notes, past observations, and correlations drawn from your [[Forum_(IB)#Neme|Neme]] archives. | ||
+ | |||
+ | Others with a Neme can view a simplified version, but only a Loom visor reveals the full depth of inference — motives, timelines, probability webs, and contextual overlays woven directly into reality. | ||
+ | It keeps large investigations at your fingertips and helps reveal relationships between clues and theories. | ||
+ | |||
+ | Gain '''+1d''' on rolls to Gather Information, and you may ask questions about the relationships between seemingly unrelated facts. | ||
+ | |||
+ | === Design Board === | ||
+ | ;3 ☐ [[Technology_(IF)#Expert_Systems|Design Board]] | ||
+ | A portable AR workstation for deep design analysis and rapid iteration. It decomposes an object into assemblies, maps interactions, and simulates changes to reveal weak points or viable modifications. | ||
+ | |||
+ | Others with a neme can view a simplified overlay; only the Board visor shows the full dependency graph — flows of energy, loads, tolerances, and control paths. | ||
+ | |||
+ | Gain '''+1d''' to Gather Information about items, vehicles, or buildings. You may ask questions about structural weaknesses and construction details. | ||
+ | |||
+ | == Grenades == | ||
+ | === Grenade Launcher === | ||
+ | ;2 ☐ [[Technology_(IF)#Grenades|Grenade Launcher]] | ||
+ | Either a separate weapon on underslung under a compact or rifle, this launces grenades to around 50 meters. Comes loaded with a single grenade. | ||
+ | |||
+ | === Grenade Pack === | ||
+ | ;2 ☐ [[Technology_(IF)#Grenades|Grenade Launcher]] | ||
+ | A supply of grenades for the [[#Grenade Launcher|Grenade Launcher]]. |
Latest revision as of 10:08, 16 October 2025
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Starfox's Blades in the Dark hack |
Dominium per distantiam — mastery over distance.
Technologies that project perception, power, or control across distance. Weapons, sensors, ships, and analytical systems belong to this Domain. Associated with: Insight, range, precision, coordination, and exploration.
Inventory — Imperio (Insight) — Limes (Prowess) — Forum (Resolve)
Weapons
Personal weapons are all powerful enough to incapacitate or kill on a good hit, and all are capable of automatic fire; what differs is ease of use and penetration.
Slugthrower
Chemical-propellant guns. Energy, Padded, Unreliable: tends to run out of ammo at inconvenient times. Sensitive to spin, add Point-blank in spin habitats.
- ■ Holdout. Adds Concealed, Point-blank at all times.
- ■ Sidearm. Limited range
- ☐ Compact. Extendable stock for longer range.
- ☐☐ Rifle. Adds Longarm
Lightning Gun
Energy weapons firing charged particles. Great for disabling electronics and stunning both the living and machinery, easily deflected by armor or surge protection. Popular police weapon. Active, Energy Padded,. itive to spin, add Point-blank in spin habitats.
- ■ Holdout. Adds Concealed, Point-blank.
- ■ Sidearm. Limited range
- ☐ Compact. Extendable stock for longer range.
- ☐☐ Rifle. Adds Longarm
Arc Lance
A plasma jet that slices through hardened materials. This is not a melee weapon, but is good in melee and has very short range. Active, Energy, Point-blank, Regulated, Piercing.
- ☐☐ Handle and power backpack.
- ☐ Handle only. Adds Consumable.
Beamer
- 2 Beamer
Lasers are the most common weapon for civilian use where it is legal. Energy, Regulated.
- ■ Holdout. Adds Concealed, Point-blank.
- ■ Sidearm. Limited range
- ☐ Compact. Extendable stock for longer range.
- ☐☐ Rifle. Adds Longarm
Photonic Lance
A newly developed military-grade laser weapon firing short high-energy pulses to defeat modern personal armor. Energy, Military, Piercing.
- ■ Sidearm. Limited range
- ☐ Compact. Extendable stock for longer range.
- ☐☐ Rifle. Adds Longarm
Gyrojet
- 4 Gyrojet
Fires tiny target-seeking rockets, changing from shot to shot. Energy, Regulated, Unreliable: tends to run out of ammo at inconvenient times. Can fire various ammunition: HEAP adds Military, Piercing. Gel adds Padded, Stun.
- ■ Holdout. Adds Concealed, Point-blank.
- ■ Sidearm. Limited range
- ☐ Compact. Extendable stock for longer range.
- ☐☐ Rifle. Adds Longarm
Sensors
Sensors are used to gather information both before and during an Operation.
Survey Binoculars
Gyro-stabilized, multi-band field glasses for long-range observation. Variable optical zoom with computational de-shake keeps distant targets crisp and legible.
- Modes: true-color, low-light, polarized glare cut, thermal outline, edge-enhance, target track.
- Tools: laser rangefinder and inertial compass for bearings and position tags; optional coded IR illuminator.
- Magnification: hand-held 12–20×; braced to ~40×; on mount 60–80× (narrow FOV).
- Recording: binoculars records raw data, any of the modes can be applied retroactively.
High magnification isolates a small part of your field of vision — excellent for detail, but poor for awareness. You must first locate the subject, then use the binoculars to examine fine features (faces, markings, tools, insignia) that would otherwise be lost to distance or motion.
Active only when the rangefinder or IR illuminator is engaged. Unreliable: vibration, heat shimmer, or foreground clutter can cause mirage or ghosting at high magnification.
Specialist Belt Sensor
Portable single-domain sensor tuned for a specific detection principle — visual, thermal, laser, radio, magnetic, radiation, sonic or chemical/biological. Functions as the compact, field-deployable version of its Science and Ship counterparts. Each sensor subtype is its own Item — visual, thermal, laser, radio, magnetic, radiation, sonic or chemical/biological — chosen when you pay the Load. Passive in standard operation; becomes Active if the chosen subtype employs radar, sonar, or magnetic field projection.
Multispectral Belt Sensor
Integrated sensor suite combining the functions of several Wrist-scale systems — chemical, radiation, radio, magnetic, sonic, and visual. Cross-correlates data in real time to identify concealed structures, life signs, or active devices with greater precision than any single sensor. Can operate each mode independently or run full synthesis for composite imaging and anomaly detection. Active only when its radar, sonar, or magnetic field projection systems are engaged. Broad coverage but less depth; used by explorers and security teams for first assessment of a situation.
Specialist Sensor Probe Pack
Sensor terminal and deployable sensor array of micro-probes, each equipped with miniature transmitters and receivers. Each Pack is configured for a single sensor subtype — radio, sonic, magnetic, visual, radiation, or chemical — chosen when you pay the Load. When deployed the probes form a local sensor net capable of three-dimensional mapping, long-baseline triangulation, and continuous monitoring over a wide area. Combines Pack-scale range with networked precision; ideal for reconnaissance, covert surveillance, and mining surveys. A deployed net can operate for extended periods; probes self-destruct when tempered with, on a timer, or on command.
Hacking
Hacking Wrist Tool
- 3 ■ Hacking Wrist Tool
Wearable interface module and decrypt assistant. A compact Neme-like device stripped of private personal data and tuned for field exploitation. Functions as a Neme but under false identities. Provides secure credential storage, opportunistic packet sniffing, and a crypto-processor for running small exploits when connected to a local terminal or data stream. Useful for quick field checks, credential replay, and planting prepared malware.
Hacking Belt Tool
Portable breach rig with injector hardware, shielded tap cables, protocol spoofers, and a library of prebuilt exploits. Includes a deployable inline tap for wired lines, low-power packet injectors for local radio links, and a small compute bank for staged payloads. Best suited to terminal or line access; useful for surreptitious insertion and on-site compromise. Can communicate wirelessly in Active mode.
Hacking Pack Tool
- 1 ☐☐ Hacking Pack Tool
Full mobile operations module for complex infiltration campaigns. Contains high-capacity compute racks, cold-storage exploit vaults, multi-band transceivers, hardened stealth relays, and receivers/broadcasters for laser and microwave traffic. Provided with wiretap probes to deploy; supports staged worm deployment, offline analysis, and long-running persistence. Active when transmitting.
Drones
Drones are remote-controlled vehicles with a fallback expert system to automate simple tasks. Each has onboard communications and sensors comparable to a Neme and links to the operator’s Neme for control. When operating on their own use Quality rolls to determine if they respond correctly, which is often to call for assistance.
Drones are Regulated in urban areas and near habitation because of privacy and safety concerns. A drone can carry a weapon like any other tool, but this makes it Military.
Manufacture: A drone is 3D-printed immediately before use, with a design optimized for its intended use, making drones an efficient tool and sensor platform. For the next job, the old drone is recycled and a new one printed to updated mission specifications. Patterns circulate freely, but fine calibration is what separates a toy from a tool.
Drones are as disposable as they are essential. Most spacers print them as easily as they refill a water cartridge — tailored for the next survey, salvage, or skirmish. Their parts rarely survive more than a mission, but their code does: each print learns a little from the last.
Rocket Drone
Rocket drones use reaction mass for VTOL and thrust. Excellent in Micro gravity; in gravity their endurance is limited by propellant. Typical endurance: ~10 minutes of hover in Earth gravity, ~30 minutes of hover in Lunar gravity, or ~2 hours of continuous maneuvering in microgravity.
- ☐ Hand Rocket Drone — handheld, small frame. Can integrate a Load ☐ Sensor or an ■ item; carries one tiny manipulator.
- ☐☐ Pack Rocket Drone — backpack frame. Can mount a Load ☐☐ Sensor or any Load ☐ item; carries two light waldos capable of tool use.
Copter Drone
Copter drones rely on aerodynamic lift (rotors or ducted fans). Best used in dense atmospheres and inside habitats. They provide very precise stationkeeping and safe low-speed handling. Performance collapses on thin-air worlds (such as Mars) unless specially scaled; they work well on Earth, Venus, and most hab atmospheres. Flight time is typically up to a day.
- ☐ Hand Copter Drone — handheld, small frame. Can integrate a Load ☐ Sensor or an ■ item; carries one tiny manipulator. Excellent maneuverability indoors. On Mars, this model cannot carry anything except itself.
- ☐☐ Pack Copter Drone — backpack frame. Can mount a Load ☐☐ Sensor or any Load ☐ item; carries two light waldos capable of tool use. On Mars, this can only integrate a Load ☐ Sensor or an ■ item and only carries one tiny manipulator.
Fixed-Wing Drone
Fixed-wing drones use aerodynamic lift to stay aloft, trading hovering ability for range and endurance. They serve as long-distance scouts, couriers, and relays on atmospheric worlds and in large habitats. They require assisted launch and cannot hover or hold position but can cover hundreds of kilometers with minimal energy use. Ideal for survey, mapping, and atmospheric sampling on Earth, Venus, or within large open habitats. Some models can be recovered by net or midair snatch. Flight time may reach a week or more at subsonic speeds.
- ☐ Hand Fixed-Wing Drone — compact airframe with foldable wings. Launched by hand or small rail. Can integrate any Load ☐ item but lacks tool arms.
- ☐☐ Pack Fixed-Wing Drone — backpack frame with launcher or fold-out wings. Can mount any Load ☐☐ item but lacks tool arms.
Ground Drone
Ground drones include wheeled, tracked, and walker designs. They offer the best endurance and payload-to-mass ratio; terrain dictates capability. They operate well in Lunar gravity and on roads in Terran gravity.
- ☐ Hand Ground Drone — handheld, small frame. Can mount a Load ☐☐ Sensor or any Load ☐ item; carries two light waldos capable of tool use.
- ☐☐ Pack Ground Drone — backpack frame. Can mount any Load ☐☐ item; carries two heavy waldos capable of heavy lifting.
Drone Swarms
Swarms of tiny drones, tens to hundreds of units. Each swarm is built for a specific environment, using the most suitable propulsion and sensors for its medium.
These are small swarms in a container, ready to release. Vehicles and installations can have similar but much larger swarms that work faster.
Active. The drones are conspicuous: they rely on active sensors, constant intra-swarm communication, and visible movement often misidentified as pests. Unreliable. Barriers, dust, wind, radio noise, and limited intelligence make for imperfect results. Re-running a task lets the swarm optimize and fill gaps.
Mapping Swarm
- 3 ☐ Mapping Swarm
A coordinated cloud of micro-drones that act as a distributed mapping array. Each unit carries a fraction of the sensors; together they build 3-D terrain and material models far faster than any single platform.
They map at roughly 1,000 m² per second — about a 1 km radius in an hour.
Sentinel Swarm
- 2 ☐ Sentinel Swarm
A dispersed network of stationary or slow-drifting drones that form a perimeter of sensors. They listen, watch, and triangulate motion, heat, or transmissions across wide areas, relaying alerts through local communication nets.
A man-portable swarm can cover a ~100 m-radius area for about an hour. An industrial swarm can seed perimeters several kilometers around each release point, budget permitting.
Utility Swarm
- 4 ☐☐ Utility Swarm
A coordinated cloud of micro-drones built to spread work evenly across large surfaces — spraying, welding, polishing, decontaminating, or tending crops. They are the lifeblood of maintenance in habitats, greenhouses, and sealed environments.
Each swarm carries modular payload tanks or tool tips — repair foam, solvent mist, nutrient vapor, or cleaning nanofilm — with small effect over a large area. The man-portable version carries a single load and can cover a 100 m-radius area in ~30 minutes (≈3 hours for detailed work). When operating from a supply base, they can cycle runs to cover a 1 km-radius area over time.
Research Devices
Forensic Hand Kit
- 3 ☐ Forensic Kit
A portable analysis unit combining spectrography, mass sampling, and trace bio-detection tools. Used to authenticate evidence, identify contaminants, or reconstruct an object’s origin and history. Connects to your Neme for correlation and visualization.
Allows on-site analysis of physical evidence, revealing composition, age, or signs of tampering. Unreliable: misreads or uncertain analyses may occur when samples are contaminated or degraded.
Knowledge Core
- 4 ☐ Knowledge Core
A compact data library built from the archives and networks you’ve encountered on your travels. Over time, it accumulates data from the various computer libraries you connect to, forming a vast and unique record of public, restricted, and forgotten knowledge. Data collection can be handled by your Neme, which updates your Knowledge Core even when you don’t carry it along.
The Core functions as a private, offline repository — large enough to hold centuries of media, records, and research. It links to your Neme or Cognitive Loom to provide full reference access without connecting to the net, bypassing censorship and surveillance. It also serves as an emergency knowledge backup: a Neme can restore itself from a Core if wiped.
If you already have unfiltered access to a wide net, this offers little advantage. Its value lies in isolation — when contact is lost, networks are compromised, or your inquiries might attract unwanted attention.
Cognitive Loom
- 4 ☐ Cognitive Loom
A portable augmented-reality system that turns analysis into a subjectively visible network of ideas and evidence. The Loom projects holographic threads, nodes, and annotations over the physical environment through a dedicated visor, linking what you see to what you know. Point it at a room, artifact, or body of text, and it overlays related notes, past observations, and correlations drawn from your Neme archives.
Others with a Neme can view a simplified version, but only a Loom visor reveals the full depth of inference — motives, timelines, probability webs, and contextual overlays woven directly into reality. It keeps large investigations at your fingertips and helps reveal relationships between clues and theories.
Gain +1d on rolls to Gather Information, and you may ask questions about the relationships between seemingly unrelated facts.
Design Board
- 3 ☐ Design Board
A portable AR workstation for deep design analysis and rapid iteration. It decomposes an object into assemblies, maps interactions, and simulates changes to reveal weak points or viable modifications.
Others with a neme can view a simplified overlay; only the Board visor shows the full dependency graph — flows of energy, loads, tolerances, and control paths.
Gain +1d to Gather Information about items, vehicles, or buildings. You may ask questions about structural weaknesses and construction details.
Grenades
Grenade Launcher
- 2 ☐ Grenade Launcher
Either a separate weapon on underslung under a compact or rifle, this launces grenades to around 50 meters. Comes loaded with a single grenade.
Grenade Pack
- 2 ☐ Grenade Launcher
A supply of grenades for the Grenade Launcher.