Difference between revisions of "Icarus Burning"
Jump to navigation
Jump to search
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{IB}} |
− | [[Presentation | + | [[Presentation (IB)|Presentation]] |
− | — [[Actions | + | — [[Actions (IB) | Actions]] |
− | — [[Powers | + | — [[Powers (IB)|Powers]] |
− | — [[Downtime | + | — [[Downtime (IB)|Downtime]] |
=== Playbooks === | === Playbooks === | ||
Line 9: | Line 9: | ||
|- | |- | ||
|valign=top| | |valign=top| | ||
− | '''[[Actions | + | '''[[Actions (IB)|Actions]]''' |
− | # '''[[Actions | + | # '''[[Actions (IB)#Attune|Attune]]''' |
− | # '''[[Actions | + | # '''[[Actions (IB)#Command|Command]]''' |
− | # '''[[Actions | + | # '''[[Actions (IB)#Consort|Consort]]''' |
− | # '''[[Actions | + | # '''[[Actions (IB)#Finesse|Finesse]]''' |
− | # '''[[Actions | + | # '''[[Actions (IB)#Hunt|Hunt]]''' |
− | # '''[[Actions | + | # '''[[Actions (IB)#Prowl|Prowl]]''' |
− | # '''[[Actions | + | # '''[[Actions (IB)#Skirmish|Skirmish]]''' |
− | # '''[[Actions | + | # '''[[Actions (IB)#Study|Study]]''' |
− | # '''[[Actions | + | # '''[[Actions (IB)#Survey|Survey]]''' |
− | # '''[[Actions | + | # '''[[Actions (IB)#Sway|Sway]]''' |
− | # '''[[Actions | + | # '''[[Actions (IB)#Tinker|Tinker]]''' |
− | # '''[[Actions | + | # '''[[Actions (IB)#Wreck|Wreck]]''' |
---- | ---- | ||
'''Inventory'''<br> | '''Inventory'''<br> | ||
− | '''[[Crafting | + | '''[[Crafting (IB)|Crafting]]''' |
− | * '''[[Standard_Equipment_ | + | * '''[[Standard_Equipment_(IB)|Common]]''' |
− | * '''[[Alchemy | + | * '''[[Alchemy (IB)|Alchemy]]''' |
− | * '''[[Armaments | + | * '''[[Armaments (IB)|Armaments]]''' |
− | * '''[[Gadgets | + | * '''[[Gadgets (IB)|Gadgets]]''' |
− | * '''[[Magic Items | + | * '''[[Magic Items (IB)|Magic Items]]''' |
− | * '''[[Rituals | + | * '''[[Rituals (IB)|Rituals]]''' |
|valign=top| | |valign=top| | ||
'''Mundane Playbooks | '''Mundane Playbooks | ||
− | # '''[[Captain | + | # '''[[Captain (IB)|Captain]]''' |
− | # '''[[Fighter | + | # '''[[Fighter (IB)|Fighter]]''' |
− | # '''[[Knight | + | # '''[[Knight (IB)|Knight]]''' |
− | # '''[[Mastermind | + | # '''[[Mastermind (IB)|Mastermind]]''' |
− | # '''[[Mountebank | + | # '''[[Mountebank (IB)|Mountebank]]''' |
− | # '''[[Occultist | + | # '''[[Occultist (IB)|Occultist]]''' |
− | # '''[[Ranger | + | # '''[[Ranger (IB)|Ranger]]''' |
− | # '''[[Rogue | + | # '''[[Rogue (IB)|Rogue]]''' |
− | # '''[[Sage | + | # '''[[Sage (IB)|Sage]]''' |
− | # '''[[Savant | + | # '''[[Savant (IB)|Savant]]''' |
− | # '''[[Sharpshooter | + | # '''[[Sharpshooter (IB)|Sharpshooter]]''' |
− | # '''[[Swashbuckler | + | # '''[[Swashbuckler (IB)|Swashbuckler]]''' |
− | # '''[[Warrior | + | # '''[[Warrior (IB)|Warrior]]''' |
− | # '''[[Weapon Master | + | # '''[[Weapon Master (IB)|Weapon Master]]''' |
---- | ---- | ||
'''Shared Special Abilities | '''Shared Special Abilities | ||
− | # '''[[Additional Playbook | + | # '''[[Additional Playbook (IB)|Additional Playbook]] |
− | # '''[[Crew Perk | + | # '''[[Crew Perk (IB)|Crew Perk]] |
− | # '''[[Humans | + | # '''[[Humans (IB)|Humans]] |
− | # '''[[Races | + | # '''[[Races (IB)|Other Races]] |
|valign=top| | |valign=top| | ||
− | '''[[Powers | + | '''[[Powers (IB)|Power]] Playbooks |
− | # '''[[Artificer | + | # '''[[Artificer (IB)|Artificer]]''' |
− | # '''[[Bard | + | # '''[[Bard (IB)|Bard]]''' |
− | # '''[[Chi | + | # '''[[Chi (IB)|Chi]]''' |
− | # '''[[Cleric | + | # '''[[Cleric (IB)|Cleric]]''' |
− | # '''[[Druid | + | # '''[[Druid (IB)|Druid]]''' |
− | # '''[[Mystic | + | # '''[[Mystic (IB)|Mystic]]''' |
− | # '''[[Ninja | + | # '''[[Ninja (IB)|Ninja]]''' |
− | # '''[[Saint | + | # '''[[Saint (IB)|Saint]]''' |
− | # '''[[Sorcerer | + | # '''[[Sorcerer (IB)|Sorcerer]]''' |
− | # '''[[Warlock | + | # '''[[Warlock (IB)|Warlock]]''' |
− | # '''[[Wizard | + | # '''[[Wizard (IB)|Wizard]]''' |
'''Exotics | '''Exotics | ||
− | # '''[[Monster | + | # '''[[Monster (IB)|Monster]]''' |
− | # '''[[Spirit | + | # '''[[Spirit (IB)|Spirit]]''' |
− | # '''[[Wee One | + | # '''[[Wee One (IB)|Wee One]]''' |
|valign=top| | |valign=top| | ||
'''Crew Playbooks | '''Crew Playbooks | ||
− | # '''[[Cabal | + | # '''[[Cabal (IB)|Cabal]]''' |
− | # '''[[Cartel | + | # '''[[Cartel (IB)|Cartel]]''' |
− | # '''[[Cult | + | # '''[[Cult (IB)|Cult]]''' |
− | # '''[[Delvers | + | # '''[[Delvers (IB)|Delvers ]]''' |
− | # '''[[Glimmers | + | # '''[[Glimmers (IB)|Glimmers]]''' |
− | # '''[[Manhunters | + | # '''[[Manhunters (IB)|Manhunters]]''' |
− | # '''[[Soldiers | + | # '''[[Soldiers (IB)|Soldiers]]''' |
− | # '''[[Travelers | + | # '''[[Travelers (IB)|Travelers]]''' |
− | # '''[[Troupe | + | # '''[[Troupe (IB)|Troupe]]''' |
− | # '''[[Wardens | + | # '''[[Wardens (IB)|Wardens]]''' |
|valign=top| | |valign=top| | ||
− | '''[[Powers | + | '''[[Powers (IB)|Power]] [[Powers (IB)#Forms|Forms]] |
− | # '''[[Abyss Powers | + | # '''[[Abyss Powers (IB)|Abyss]]''' |
− | # '''[[Air Powers | + | # '''[[Air Powers (IB)|Air]]''' |
− | # '''[[Animal Powers | + | # '''[[Animal Powers (IB)|Animal]]''' |
− | # '''[[Barrier Powers | + | # '''[[Barrier Powers (IB)|Barrier]]''' |
− | # '''[[Darkness Powers | + | # '''[[Darkness Powers (IB)|Darkness]]''' |
− | # '''[[Death Powers | + | # '''[[Death Powers (IB)|Death]]''' |
− | # '''[[Earth Powers | + | # '''[[Earth Powers (IB)|Earth]]''' |
− | # '''[[Electricity Powers | + | # '''[[Electricity Powers (IB)|Electricity]]''' |
− | # '''[[Fire Powers | + | # '''[[Fire Powers (IB)|Fire]]''' |
− | # '''[[Flux Powers | + | # '''[[Flux Powers (IB)|Flux]]''' |
− | # '''[[Ice Powers | + | # '''[[Ice Powers (IB)|Ice]]''' |
− | # '''[[Illusion Powers | + | # '''[[Illusion Powers (IB)|Illusion]]''' |
− | # '''[[Kinesis Powers | + | # '''[[Kinesis Powers (IB)|Kinesis]]''' |
− | # '''[[Life Powers | + | # '''[[Life Powers (IB)|Life]]''' |
− | # '''[[Light Powers | + | # '''[[Light Powers (IB)|Light]]''' |
− | # '''[[Metal Powers | + | # '''[[Metal Powers (IB)|Metal]]''' |
− | # '''[[Mind Powers | + | # '''[[Mind Powers (IB)|Mind]]''' |
− | # '''[[Order Powers | + | # '''[[Order Powers (IB)|Order]]''' |
− | # '''[[Plant Powers | + | # '''[[Plant Powers (IB)|Plant]]''' |
− | # '''[[Space Powers | + | # '''[[Space Powers (IB)|Space]]''' |
− | # '''[[Time Powers | + | # '''[[Time Powers (IB)|Time]]''' |
− | # '''[[Water Powers | + | # '''[[Water Powers (IB)|Water]]''' |
|} | |} | ||
{{tocright}} | {{tocright}} | ||
Line 120: | Line 120: | ||
* '''Fumble''' If you have to select a die result of one, this is a fumble and worse than an outright failure. This is not always relevant depending on the situation, but can be compared to a critical success, except it is the opposition that scores the critical. Page 7. | * '''Fumble''' If you have to select a die result of one, this is a fumble and worse than an outright failure. This is not always relevant depending on the situation, but can be compared to a critical success, except it is the opposition that scores the critical. Page 7. | ||
* '''To Resist or Not Resist''' When you make a resistance roll and find the amount of stress lost unacceptable, you can chose to not resist, take the consequence, and suffer only 1 stress. Page 32. | * '''To Resist or Not Resist''' When you make a resistance roll and find the amount of stress lost unacceptable, you can chose to not resist, take the consequence, and suffer only 1 stress. Page 32. | ||
− | * ''' | + | * '''Irresist(IB)le Plot''' Sometimes a consequence might be a hidden plot development. These may not be resist(IB)le, and might even be kept secret. Page 32. |
* '''Breaking Reputation''' badly enough you will gain Xp, but may reduce your Reputation. | * '''Breaking Reputation''' badly enough you will gain Xp, but may reduce your Reputation. | ||
* '''Hunting Ground''' is not used. Page 93. | * '''Hunting Ground''' is not used. Page 93. | ||
Line 127: | Line 127: | ||
== Related == | == Related == | ||
− | * [[Die Probabilities ( | + | * [[Die Probabilities (IB)|Die Probabilities]] |
− | * [[Kit and Tiers | + | * [[Kit and Tiers (IB)|Kit and Tiers]] |
== Campaigns == | == Campaigns == | ||
− | * [https://app.roll20.net/campaigns/details/18178429/ | + | * [https://app.roll20.net/campaigns/details/18178429/l(IB)erate-highport L(IB)erate Highport!] |
− | * [[Princess World—Frontier Kingdoms ( | + | * [[Princess World—Frontier Kingdoms (IB)|Princess World—Frontier Kingdoms]]—[https://app.roll20.net/campaigns/details/16963058/princess-kingdoms Roll20] |
* [https://app.roll20.net/campaigns/details/17096450/duskvol-darkness Duskvol Darkness] a conventional BitD campaign | * [https://app.roll20.net/campaigns/details/17096450/duskvol-darkness Duskvol Darkness] a conventional BitD campaign | ||
== Projects == | == Projects == | ||
− | * [[Quirks | + | * [[Quirks (IB)|Quirks]] |
== External Links == | == External Links == | ||
* [https://www.worldanvil.com/w/greyhawk-datiga/map/0e253c8b-9b56-454c-b940-ca0eb99203b8 Interactive City of Greyhawk Map] | * [https://www.worldanvil.com/w/greyhawk-datiga/map/0e253c8b-9b56-454c-b940-ca0eb99203b8 Interactive City of Greyhawk Map] | ||
* [https://randomtablesrpg.com/fantasy/100-random-dnd-city-encounter-tables-for-low-level-players-who-need-help/ 100 Random City Encounters] | * [https://randomtablesrpg.com/fantasy/100-random-dnd-city-encounter-tables-for-low-level-players-who-need-help/ 100 Random City Encounters] |
Revision as of 19:39, 5 October 2025
![]() |
Starfox's Blades in the Dark space hack |
Presentation — Actions — Powers — Downtime
Playbooks
Inventory |
Mundane Playbooks
Shared Special Abilities |
Power Playbooks Exotics |
Crew Playbooks |
House Rules
Yes, this is still Starfox. Of course there are house rules.
- Fumble If you have to select a die result of one, this is a fumble and worse than an outright failure. This is not always relevant depending on the situation, but can be compared to a critical success, except it is the opposition that scores the critical. Page 7.
- To Resist or Not Resist When you make a resistance roll and find the amount of stress lost unacceptable, you can chose to not resist, take the consequence, and suffer only 1 stress. Page 32.
- Irresist(IB)le Plot Sometimes a consequence might be a hidden plot development. These may not be resist(IB)le, and might even be kept secret. Page 32.
- Breaking Reputation badly enough you will gain Xp, but may reduce your Reputation.
- Hunting Ground is not used. Page 93.
- Training Training facilities allows training inside the lair, avoiding dependency on exterior facilities. There is no benefit other than security. Page 94.
- Not as Bad as it Looks At the end of a score, all player characters reduce all harm by one level. Page 155.
Related
Campaigns
- L(IB)erate Highport!
- Princess World—Frontier Kingdoms—Roll20
- Duskvol Darkness a conventional BitD campaign