Difference between revisions of "Mundane Healing Include (5A)"

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|| '''Mundane Healing in the Game'''<br>
 
|| '''Mundane Healing in the Game'''<br>
 
Magical healing in the game is cheap and effective, and to compete mundane healing needs to be the same.  
 
Magical healing in the game is cheap and effective, and to compete mundane healing needs to be the same.  
Two subclasses focused on mundane healing is the [[Savant_(5A)#Physic|Physic]] Savant aptitude and the [[Chirurgeon_(5A)| Chirurgeon]] Rogue archetype.  
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The two main branches of mundane healing is the exemplar [[Savant_(5A)#Physic|Physic]] and the rogue [[Chirurgeon_(5A)| Chirurgeon]].  
 
To merit having two branches, they have to be different, which is expressed in the different classes they belong to.
 
To merit having two branches, they have to be different, which is expressed in the different classes they belong to.
The Physic is focused on medicaments and the balance of the humors. From the Savant, it inherits a focus on reason, stunts, and defense.
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The Physic is focused on medicaments and the balance of the humors. From the Savant, it inherits stunts, and defense.
The Chirurgeon is focused on the healing power of the knife, surgery. From the rogue it inherits skills and aggressive sneak attacks.
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The Chirurgeon is focused on the healing power of the knife, surgery. From the rogue it inherits sneak attack, cutting enemies with a surgeon's precision.
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The fencer [[Medico (5A)|Medico]] is a less proficient mix of the two styles.
 
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Latest revision as of 20:07, 4 July 2024

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Mundane Healing in the Game

Magical healing in the game is cheap and effective, and to compete mundane healing needs to be the same. The two main branches of mundane healing is the exemplar Physic and the rogue Chirurgeon. To merit having two branches, they have to be different, which is expressed in the different classes they belong to. The Physic is focused on medicaments and the balance of the humors. From the Savant, it inherits stunts, and defense. The Chirurgeon is focused on the healing power of the knife, surgery. From the rogue it inherits sneak attack, cutting enemies with a surgeon's precision. The fencer Medico is a less proficient mix of the two styles.