Difference between revisions of "Fencing Master (5A)"
(→Fencing Instructor: This makes up for the level 3 and 7 abilities being negated by Fencing Mastery.) |
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At 11th level, when you take a long or short rest, you can pick one of the Fencing School abilities you know and allow up to six companions to use this ability until the start of their next long or short rest or until you use this ability again. | At 11th level, when you take a long or short rest, you can pick one of the Fencing School abilities you know and allow up to six companions to use this ability until the start of their next long or short rest or until you use this ability again. | ||
You can use this ability once, regaining the use at the end of a long or short rest. | You can use this ability once, regaining the use at the end of a long or short rest. | ||
+ | At level 20, you can give each ally a different Fencing School ability. | ||
+ | This makes up for the level 3 and 7 abilities being negated by Fencing Mastery. | ||
=== Grand Master === | === Grand Master === | ||
At 15th level you gain proficiency with Intelligence and Wisdom saving throws. | At 15th level you gain proficiency with Intelligence and Wisdom saving throws. |
Revision as of 01:09, 14 January 2024
Starfox's 5th Edition Fan Page |
This is a Fencer subclass for 5A.
Some fencers seek mastery over fencing itself, studying and teaching the fencing arts to extraordinary depth.
Fencing Student
At 3rd level, when you take a long rest, you can exchange one of the Fencing School abilities you know for another.
Fencing Adept
At 7th level you can pick an additional Fencing School ability. In addition you can instantly tell what Fencing School abilities a creature within 30 feet knows.
Fencing Instructor
At 11th level, when you take a long or short rest, you can pick one of the Fencing School abilities you know and allow up to six companions to use this ability until the start of their next long or short rest or until you use this ability again. You can use this ability once, regaining the use at the end of a long or short rest. At level 20, you can give each ally a different Fencing School ability. This makes up for the level 3 and 7 abilities being negated by Fencing Mastery.
Grand Master
At 15th level you gain proficiency with Intelligence and Wisdom saving throws.