Difference between revisions of "Blast Metal (Action Powers)"
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<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude> | <noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude> | ||
+ | === Conjure Javelin === | ||
+ | Basic Action | ||
+ | |||
+ | You create and hurl a metal spear, which does | ||
+ | [[Body (Action)|Body]] +2 [[Damage Types (Action)#Piercing| Piercing]] damage, or more if you are using an [[Implements_(Action)|Implement]]. | ||
+ | |||
+ | === Conjure Volley === | ||
+ | Limit Break | ||
+ | |||
+ | You create and hurl a volley of metal spears, which do [[Body (Action)|Body]] +2 [[Damage Types (Action)#Piercing| Piercing]] damage, or more if you are using an [[Implements_(Action)|Implement]]. | ||
+ | They can hit everyone in a cone; a triangle with you at one corner. You can control the exact dimensions of the cone when you create it, with some limitations. Each side of the triangle has the same length and can be as long as your [[Shoot (Action)|Shoot]], while the base can be as long as your [[Body (Action)|Body]]. | ||
+ | Make a separate attack roll against each target, including friends and bystanders. | ||
=== Dancing Metal === | === Dancing Metal === | ||
{{Template:Blast (Action Powers)}} | {{Template:Blast (Action Powers)}} | ||
− | Dancing Metal does [[Damage_Types_(Action)#Piercing|Piercing]] damage. If you are wielding a metal melee weapon, you can use the damage add of | + | Dancing Metal does [[Damage_Types_(Action)#Piercing|Piercing]] damage. |
+ | If you are wielding a metal melee weapon, you can use the damage type and add of the weapon instead of the normal +2. | ||
+ | |||
+ | === Melee Implement === | ||
+ | Inherent | ||
− | === Metal | + | You can use a [[Melee_weapons_(Action)|Melee Weapon]] of [[Items_(Action)#Blacksmith|Blacksmith]] or [[Items_(Action)#Clockwork|Clockwork]] tech level as an [[Implements_(Action)|Implement]]. |
− | {{: | + | An implement is mainly useful for [[Blast_(Action_Powers_Technique)#Shoot_Powers | Shoot]] powers, but works with other powers that allow the use of [[Implements_(Action) | Implement]]s. |
+ | The wielder gains all the weapon's abilities, including damage add and other weapon abilities. | ||
+ | The type of damage inflicted depends on the [[Blast_(Action_Powers_Technique)|Shoot]] power used; ignore the damage type the [[Melee_weapons_(Action)|Melee Weapon]] does. | ||
+ | The range of the blast depends on the range of the melee attack, as follows: | ||
+ | Weapons with range Melee gains [[Items_(Action)#Close|Close]] range. | ||
+ | Weapons with range Close or Reach or the Throw weapon ability gains [[Items_(Action)#Short|Short]] range. | ||
+ | |||
+ | === Metal Storm === | ||
+ | {{Template:Burst (Action Powers)}} | ||
+ | Metal Storm does [[Damage_Types_(Action)#Piercing|Piercing]] damage. If you are wielding a metal melee weapon, you can use the damage type and add of the weapon instead of the normal +2. | ||
=== Scythe === | === Scythe === | ||
{{Template:Cone (Action Powers)}} | {{Template:Cone (Action Powers)}} | ||
− | + | Scythe does [[Damage_Types_(Action)#Piercing|Piercing]] damage. If you are wielding a metal melee weapon, you can use the damage type and add of the weapon instead of the normal +2. | |
− | Scythe does [[Damage_Types_(Action)#Piercing|Piercing]] damage. If you are wielding a metal melee weapon, you can use the damage add of |
Latest revision as of 12:59, 22 April 2023
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Templates for Action |
- Main article: Powers (Action)
Conjure Javelin
Basic Action
You create and hurl a metal spear, which does Body +2 Piercing damage, or more if you are using an Implement.
Conjure Volley
Limit Break
You create and hurl a volley of metal spears, which do Body +2 Piercing damage, or more if you are using an Implement. They can hit everyone in a cone; a triangle with you at one corner. You can control the exact dimensions of the cone when you create it, with some limitations. Each side of the triangle has the same length and can be as long as your Shoot, while the base can be as long as your Body. Make a separate attack roll against each target, including friends and bystanders.
Dancing Metal
Inherent
You can make a Ranged Attack - either the basic stunt or using some other stunt, schtick, or power. Damage is Mind +2, or more if you are using an Implement to improve damage. Dancing Metal does Piercing damage. If you are wielding a metal melee weapon, you can use the damage type and add of the weapon instead of the normal +2.
Melee Implement
Inherent
You can use a Melee Weapon of Blacksmith or Clockwork tech level as an Implement. An implement is mainly useful for Shoot powers, but works with other powers that allow the use of Implements. The wielder gains all the weapon's abilities, including damage add and other weapon abilities. The type of damage inflicted depends on the Shoot power used; ignore the damage type the Melee Weapon does. The range of the blast depends on the range of the melee attack, as follows: Weapons with range Melee gains Close range. Weapons with range Close or Reach or the Throw weapon ability gains Short range.
Metal Storm
Limit Break
You can blast all enemies in a globe with a diameter equal to your Mind; you must be somewhere in this area. Your control of this attack is so precise that you can avoid any friends in the area. Damage is Mind +2, or more if you are using an Implement to improve damage. Make a separate attack roll against each target. Metal Storm does Piercing damage. If you are wielding a metal melee weapon, you can use the damage type and add of the weapon instead of the normal +2.
Scythe
Limit Break
You blast everyone in a cone; a triangle with you at one corner. You can control the exact dimensions of the cone when you create it, with some limitations. The base of the triangle can be as wide as your Mind and both the other sides have the same length and can be as long as your Shoot. All measurements are in meters. Damage is Mind +2, or more if you are using an Implement. Make a separate attack roll against each target, including friends and bystanders. Scythe does Piercing damage. If you are wielding a metal melee weapon, you can use the damage type and add of the weapon instead of the normal +2.