Difference between revisions of "Touch (Action Powers)"

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[[Actions (Action)#Stance|Stance]] (Damage Boost)
 
[[Actions (Action)#Stance|Stance]] (Damage Boost)
  
You can imbue a normal [[Melee (Action)|Melee]] attack with extra damage of another type than the attack normally does. Unless the target has some extra resistance to that type of damage, he takes +2 damage from the attack. Against someone immune to the ordinary damage of the weapon or to the elemental effect, the weapon does its basic damage. A target immune both to the elemental damage and the regular damage takes no damage at all.
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You can imbue a [[Melee (Action)|Melee]] or [[Shoot (Action)|Shoot]] attack with an additional type of damage.
 
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The damage of the attack increases by +2.
This is the same as the Melee Weapon ability [[Melee Weapon Abilities (Action)#Elemental | Added Damage (Elemental)]]. You can only benefit from one damage-boost stance at a time.
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Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2.

Latest revision as of 09:16, 28 March 2023

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Main article: Powers (Action)

Stance (Damage Boost)

You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2.