Difference between revisions of "Circle of Spirits (5A)"

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''The Circle of Spirits sees the world as a place full of spirits. Most agree living creatures have spirits, and some allow that plants have spirits too. The Circle of Spirits extends this view to everything in nature. A cloud has a spirit, a rock has a spirit, and everything that happens in nature is an interaction of spirits.
 
''The Circle of Spirits sees the world as a place full of spirits. Most agree living creatures have spirits, and some allow that plants have spirits too. The Circle of Spirits extends this view to everything in nature. A cloud has a spirit, a rock has a spirit, and everything that happens in nature is an interaction of spirits.
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== Subclass Features ==
  
 
=== Circle Spells ===
 
=== Circle Spells ===
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== Subclass Features ==
 
 
=== Detect Spirits ===
 
=== Detect Spirits ===
 
At 2nd level, you can cast Detect Evil and Good as often as you like. This version of the spell can also detect constructs, dragons, giants, goblinoids, monstrosities, oozes, and plants. That is, all creature types except beasts and humanoids.  
 
At 2nd level, you can cast Detect Evil and Good as often as you like. This version of the spell can also detect constructs, dragons, giants, goblinoids, monstrosities, oozes, and plants. That is, all creature types except beasts and humanoids.  

Revision as of 14:40, 25 January 2022

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This is an original Druid circle for 5A.

The Circle of Spirits sees the world as a place full of spirits. Most agree living creatures have spirits, and some allow that plants have spirits too. The Circle of Spirits extends this view to everything in nature. A cloud has a spirit, a rock has a spirit, and everything that happens in nature is an interaction of spirits.

Subclass Features

Circle Spells

When you join this circle at 2nd level, you learn spells from the spirits others fail to recognize. These spells become druid spells to you, but must be prepared like any other druid spell.

Wildfire Spells
Druid Level Spells
2 Catapult, Unseen Servant
3 Nathair's Mischief, See Invisibility
5 Nathair's Mischief, Tounges
7 Arcane Eye, Mordenkainen's Faithful Hound
9 Animate Objects, Contact Other Plane

Detect Spirits

At 2nd level, you can cast Detect Evil and Good as often as you like. This version of the spell can also detect constructs, dragons, giants, goblinoids, monstrosities, oozes, and plants. That is, all creature types except beasts and humanoids.

XXX

At 6th level,

XXX

Starting at 10th level, you

XXX

At 14th level,