Difference between revisions of "Red Repellant (D&D spell)"
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m (Damage on caster's turn) |
Revision as of 09:17, 8 July 2007
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Abjuration (Electricity)
Level: Sor/Wiz 2
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target: Willing creature touched
Duration: 10 minutes/level (D)
Saving Throw: Reflex negates
Spell Resistance: Yes
This spell surrounds the target in a field of static electricity. This gives off a small electric shock to all diminutive creatures within one foot of the target on the caster's turn and whenever a diminutive creature moves within one foot of the target. To such creatures, or swarms of such creatures, the spell inflicts 1d4 damage per two caster levels, with a maximum of 5d4 at 10th level. A Reflex saving throw negates the damage for the round, but the can still be damaged later.
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