Difference between revisions of "Monk (D&D balance)"
Jump to navigation
Jump to search
m |
m |
(No difference)
|
Revision as of 13:20, 28 December 2006
This article is imported from the Hastur wiki. See the import log for details.
Unofficial rules compendium | |
|
Ability | Example Classes | 23 Points |
Spells | ||
Combat Ability | ||
Per point of base attack bonus at level 4 | 3 | |
Armor class | ||
Attribute-based armor bonus | Monk | 1 |
Level-based armor bonus | Monk, Swashbuckler | 1 |
Hit Dice | ||
Per point of average die roll (rounded down) | 4 | |
Saving Throws | ||
Each good saving throw category (Fortitude, Reflex, Will) | 3 | |
Skill Points | ||
Every 2 skill points per level | 2 | |
Bonus Feats and Class Abilities | ||
1 ability/feat per level | Monk, Rogue | 6 |
Evasion + Improved Evasion | Monk | 1 |
Major movement bonus (lesser movement bonuses just count as class abilities) | Monk | 1 |
Increasing unarmed damage | Monk | 1 |
Flurry of Blows (not recommended with full base attack) | Monk | 1 |