Difference between revisions of "Trap Sense (D&D)"

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m (No bonus for normal moves)
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Anyone can now looks for traps regardless of the [[Search (D&D Skill)|Search]] DC.
 
Anyone can now looks for traps regardless of the [[Search (D&D Skill)|Search]] DC.
  
Whenever a character with trapsense first moves within 5 ft. of a position where he could trigger or fall victim to a trap, he can make a [[Search (D&D Skill)|Search]] roll as a free action. Success indicates the trap is found. Only one such free roll is allowed per trap per day. If he is not otherwise occupied (not fighting, concentrating on spells, sneaking etc) and takes only normal moves, this roll is made with a +5 bonus.
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Whenever a character with trapsense first moves within 5 ft. of a position where he could trigger or fall victim to a trap, he can make a [[Search (D&D Skill)|Search]] roll as a free action. Success indicates the trap is found. Only one such free roll is allowed per trap per day.

Revision as of 14:53, 17 December 2007

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Unofficial rules compendium

The trap sense ability of the Rogue and certain other classes has been modified.

Anyone can now looks for traps regardless of the Search DC.

Whenever a character with trapsense first moves within 5 ft. of a position where he could trigger or fall victim to a trap, he can make a Search roll as a free action. Success indicates the trap is found. Only one such free roll is allowed per trap per day.