Difference between revisions of "Abjurant Champion (D&D balance)"
Jump to navigation
Jump to search
m (Category) |
m (Format) |
||
| Line 18: | Line 18: | ||
||Each category increase to base attack bonus (2/4 -> 3/4 -> 4/4) ||| +2 | ||Each category increase to base attack bonus (2/4 -> 3/4 -> 4/4) ||| +2 | ||
|- | |- | ||
| − | || | + | ||Arrested familiar development ||| -2 |
|- | |- | ||
| − | ||<br> '''Total''' ||| + | + | ||No bonus feats ||| -2 |
| + | |- | ||
| + | ||Each entry in the special section of the class progression table |||+16 | ||
| + | |- | ||
| + | |||
| + | ||<br> '''Total''' ||| +17 | ||
|} | |} | ||
[[Category:D&D]] | [[Category:D&D]] | ||
Latest revision as of 08:18, 15 August 2007
| Unofficial rules compendium | |
|
|
Entry Point | |
| Level 5-6 | +0 |
Relative Cost | |
| Requires multiclassing | -2 |
Prerequisites | |
| Each feat or selective class ability | -1 |
Class Abilities | |
| +1 hit point/level (one increment of hit dice) | +6 |
| Each category increase to base attack bonus (2/4 -> 3/4 -> 4/4) | +2 |
| Arrested familiar development | -2 |
| No bonus feats | -2 |
| Each entry in the special section of the class progression table | +16 |
Total |
+17 |