Difference between revisions of "Naked Agility (D&D)"

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A character that wears no armor, shield, shoes, gauntlets and only minimal clothes similar to a monk's or entertainer's outfit and whose total encumbrance does not exceed 1/10 of her light encumbrance limit gets a +2 bonus on all skills affected by armor penalty. In effect, you have a positive armor penalty. This affects
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A character that wears no armor, shield, shoes, gauntlets and only light clothes similar to a monk's outfit gets a +5 bonus on
 
 
Balance,
 
Balance,
 
Climb,
 
Climb,
 
Escape Artist,
 
Escape Artist,
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Hide,
 
Jump,
 
Jump,
Swim, and
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Move Silently,
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Sleight of Hand, and
 
Tumble
 
Tumble
skill checks. Such a character can carry two items no larger that three size codes smaller than herself (such as a light weapon or very small bag) strapped to the body.
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checks. The bonus is +4 for Swim checks.<noinclude>
 
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When using Balance and Jump, the character can be wielding a staff or spear, otherwise her hands must be free.
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Light weapons are two size categories smaller than the wielder, not three. From the [http://www.d20srd.org/srd/equipment/weapons.htm SRD ]:
 
 
 
"A weapon’s size category isn’t the same as its size as an object. Instead, a weapon’s size category is keyed to the size of the intended wielder. In general, a light weapon is an object two size categories smaller than the wielder, a one-handed weapon is an object one size category smaller than the wielder, and a two-handed weapon is an object of the same size category as the wielder."
 
 
 
Why two items? Surely a weight limit would be better, since that would allow a monk to cover several shurikens tucked into a sash. (4 shurikens weigh the same as 2 daggers). --[[User:Urban Blom (Hastur)|Urban Blom]]
 
 
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[[Category:D&D]]
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Latest revision as of 10:56, 4 August 2014

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Unofficial rules compendium

A character that wears no armor, shield, shoes, gauntlets and only minimal clothes similar to a monk's or entertainer's outfit and whose total encumbrance does not exceed 1/10 of her light encumbrance limit gets a +2 bonus on all skills affected by armor penalty. In effect, you have a positive armor penalty. This affects Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, and Tumble checks. The bonus is +4 for Swim checks.

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