Difference between revisions of "Naked Agility (D&D)"

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(Added comment on size categories.)
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A character that wears no armor, shield, shoes, gauntlets and only light clothes similar to a monk's outfit gets a +5 bonus on
 
A character that wears no armor, shield, shoes, gauntlets and only light clothes similar to a monk's outfit gets a +5 bonus on
Balance,
 
 
Climb,
 
Climb,
 
Escape Artist,
 
Escape Artist,
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Swim, and
 
Swim, and
 
Tumble
 
Tumble
skill checks. Such a character can carry two items no larger that three size codes smaller than herself (such as a light weapon or very small bag) strapped to the body.
+
skill checks. Such a character can carry no item larger that two size codes smaller than herself (such as a light weapon or very small bag) and any number of smaller items, as long as the total weight does not exceed 1/10 of her light encumbrance limit. All gear must be strapped to the body.
  
When using Balance and Jump, the character can be wielding a staff or spear, otherwise her hands must be free.
+
When using Jump, the character can be wielding a staff or spear, otherwise her hands must be free.
 
 
 
 
----
 
 
 
Light weapons are two size categories smaller than the wielder, not three. From the [http://www.d20srd.org/srd/equipment/weapons.htm SRD ]:
 
 
 
"A weapon’s size category isn’t the same as its size as an object. Instead, a weapon’s size category is keyed to the size of the intended wielder. In general, a light weapon is an object two size categories smaller than the wielder, a one-handed weapon is an object one size category smaller than the wielder, and a two-handed weapon is an object of the same size category as the wielder."
 
 
 
Why two items? Surely a weight limit would be better, since that would allow a monk to cover several shurikens tucked into a sash. (4 shurikens weigh the same as 2 daggers). --[[User:Urban Blom (Hastur)|Urban Blom]]
 
 
[[Category:D&D]]
 
[[Category:D&D]]

Revision as of 13:32, 8 February 2007

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Unofficial rules compendium

A character that wears no armor, shield, shoes, gauntlets and only light clothes similar to a monk's outfit gets a +5 bonus on Climb, Escape Artist, Jump, Swim, and Tumble skill checks. Such a character can carry no item larger that two size codes smaller than herself (such as a light weapon or very small bag) and any number of smaller items, as long as the total weight does not exceed 1/10 of her light encumbrance limit. All gear must be strapped to the body.

When using Jump, the character can be wielding a staff or spear, otherwise her hands must be free.