Difference between revisions of "Armor Transformation (D&D spell)"
(Fixed formatting of comment.) |
m |
||
(7 intermediate revisions by 3 users not shown) | |||
Line 15: | Line 15: | ||
'''Spell Resistance''': Yes (harmless) | '''Spell Resistance''': Yes (harmless) | ||
− | Touch a creature, that must be wearing at least a | + | Touch a creature, that must be wearing at least a leather jacket, some strips of armor, or a few buckles, but this need not be enough to offer any real protection. That armor is imbued with magic and functions as a chain shirt but with no armor check penalty (it is not considered metal armor for a druid). The armor is also under the effect of ''magic vestment'', giving it an enhancement bonus to armor bonus of +1 per four caster levels. |
− | ''Focus'': The | + | ''Focus'': The show armor to be transformed, which must be worn in the armor slot. |
− | |||
− | |||
− | |||
[[Category:D&D]] | [[Category:D&D]] |
Latest revision as of 22:09, 17 April 2007
This article is imported from the Hastur wiki. See the import log for details.
Unofficial rules compendium | |
|
Transmutation
Level: Brd 1, Sor/Wiz 1
Components: V, F
Casting Time: 1 standard action
Range: Touch
Target: Willing creature touched
Duration: 1 hour/level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
Touch a creature, that must be wearing at least a leather jacket, some strips of armor, or a few buckles, but this need not be enough to offer any real protection. That armor is imbued with magic and functions as a chain shirt but with no armor check penalty (it is not considered metal armor for a druid). The armor is also under the effect of magic vestment, giving it an enhancement bonus to armor bonus of +1 per four caster levels.
Focus: The show armor to be transformed, which must be worn in the armor slot.