Difference between revisions of "Gnomes (Greyhawk)"
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==== Magic ==== | ==== Magic ==== | ||
− | Gnomes favor the magic of deceit and trickery, and do very well as beguilers, tough there are gnomes of all the magic-using classes. | + | Gnomes favor the magic of deceit and trickery, and do very well as '''beguilers''' (which is their favored class), tough there are gnomes of all the magic-using classes. |
==== Pantheon ==== | ==== Pantheon ==== |
Revision as of 13:30, 2 March 2007
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Less tinkerers and inventors, more tricksters, and craftsmen than in other worlds.
Cultural Traits
Witty, Humorous, Caring, Inventive.
Practices
Experimentation, Fetishes, Bisexuality, Foreplay, Interspecies sex, Recreational sex, Roleplay, Sex toys.
Taboos
Domination, Sado-masochism.
Family
Casual relationships. Child care is seen as a profession and child support is a matter for the clan; often one or several gnomes will rear all the children, with other gnomes taking turns to help and socialize. Children are seen as an asset, never a burden.
Magic
Gnomes favor the magic of deceit and trickery, and do very well as beguilers (which is their favored class), tough there are gnomes of all the magic-using classes.
Pantheon
Name | Rank | Alignment | Sphere | Domains | |
Garl Glittergold | Greater | NG | Gnomes, Wit, Illusion, Jewelry | Good, Protection, Trickery, Craft, Illusion | Gnome, Elder |
Ulaa | Intermediate | LG | Hills, Mountains, Gemstones | Earth, Good, Law, Cavern | Oerdian, Dwarf, Gnome, Flan |