Difference between revisions of "Torch (D&D equipment)"
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This is a torch made for fighting, consisting of an iron tube holding oil with a special wad that burns hotly at one end and serves as a striking head. The torch illuminates as a normal torch and does fire damage. A pint of lamp oil keeps it burning for an hour. Because the wad is solid the user get to add Strength bonuses to this fire damage in the normal fashion. A torch hit in combat hits to briefly to start a fire. | This is a torch made for fighting, consisting of an iron tube holding oil with a special wad that burns hotly at one end and serves as a striking head. The torch illuminates as a normal torch and does fire damage. A pint of lamp oil keeps it burning for an hour. Because the wad is solid the user get to add Strength bonuses to this fire damage in the normal fashion. A torch hit in combat hits to briefly to start a fire. | ||
− | A regular torch can be used as a weapon, but does damage as a weapon of one size category less and breaks on an attack roll of 1. | + | A regular torch can be used as a weapon, but does damage as a weapon of one size category less (1d3 for a Medium torch) and breaks on an attack roll of 1. |
− | Burning alchemists fire instead of oil in a torch causes destroys the torch after the ten minute burn time, but | + | Burning alchemists fire instead of oil in a torch causes destroys the torch after the ten minute burn time, but increases the damage as if the weapon was one size category larger (1d6 for a Medium torch). |
[[Category:D&D]] | [[Category:D&D]] |
Revision as of 12:19, 13 March 2007
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This is a torch made for fighting, consisting of an iron tube holding oil with a special wad that burns hotly at one end and serves as a striking head. The torch illuminates as a normal torch and does fire damage. A pint of lamp oil keeps it burning for an hour. Because the wad is solid the user get to add Strength bonuses to this fire damage in the normal fashion. A torch hit in combat hits to briefly to start a fire.
A regular torch can be used as a weapon, but does damage as a weapon of one size category less (1d3 for a Medium torch) and breaks on an attack roll of 1.
Burning alchemists fire instead of oil in a torch causes destroys the torch after the ten minute burn time, but increases the damage as if the weapon was one size category larger (1d6 for a Medium torch).