Difference between revisions of "Shadowdancer (D&D balance)"
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||<br> '''Total''' ||| -10 | ||<br> '''Total''' ||| -10 | ||
| + | |} | ||
| + | Base Class: Prodigy | ||
| + | |||
| + | {| class="wikitable" | ||
| + | |colspan=2|<br> '''Entry Point''' | ||
| + | |- | ||
| + | ||Level 7-9|||-1 | ||
| + | |- | ||
| + | |colspan=2|<br> '''Relative Cost''' | ||
| + | |- | ||
| + | ||Takes ½ of available feats|||-1 | ||
| + | |- | ||
| + | |colspan=2|<br> '''Prerequisites''' | ||
| + | |- | ||
| + | ||5 ranks of skills |||-4 | ||
| + | |- | ||
| + | ||Each feat or selective class ability |||-3 | ||
| + | |- | ||
| + | |colspan=2|<br> '''Class Abilities''' | ||
| + | |- | ||
| + | ||+2 skill points/level|||-2 | ||
| + | |- | ||
| + | ||Each entry in the special section of the class progression table -10 +18 |||+8 | ||
| + | |- | ||
| + | ||Summon Shadow ||| +2 | ||
| + | |- | ||
| + | ||Shadow Jump ||| +2 | ||
| + | |- | ||
| + | ||+1 hit point/level (one increment of hit dice)|||-2 | ||
| + | |- | ||
| + | ||<br> '''Total''' ||| +0 | ||
|} | |} | ||
[[Category:D&D]] | [[Category:D&D]] | ||
Revision as of 13:57, 21 March 2007
This article is imported from the Hastur wiki. See the import log for details.
| Unofficial rules compendium | |
|
|
Base Class: Rogue
Entry Point | |
| Level 7-9 | -1 |
Relative Cost | |
| Takes ½ of available feats | -1 |
Prerequisites | |
| 5 ranks of skills | -4 |
| Each feat or selective class ability | -3 |
Class Abilities | |
| +2 skill points/level | -2 |
| Each entry in the special section of the class progression table -21 +18 | -3 |
| Summon Shadow | +2 |
| Shadow Jump | +2 |
Total |
-10 |
Base Class: Prodigy
Entry Point | |
| Level 7-9 | -1 |
Relative Cost | |
| Takes ½ of available feats | -1 |
Prerequisites | |
| 5 ranks of skills | -4 |
| Each feat or selective class ability | -3 |
Class Abilities | |
| +2 skill points/level | -2 |
| Each entry in the special section of the class progression table -10 +18 | +8 |
| Summon Shadow | +2 |
| Shadow Jump | +2 |
| +1 hit point/level (one increment of hit dice) | -2 |
Total |
+0 |