Difference between revisions of "Nature'sWarrior (D&D balance)"
		
		
		
		
		
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|log=Project:Hastur (import)  | |log=Project:Hastur (import)  | ||
}}{{D&D}}  | }}{{D&D}}  | ||
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Base Class: Druid  | Base Class: Druid  | ||
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|colspan=2|<br> '''Class Abilities'''  | |colspan=2|<br> '''Class Abilities'''  | ||
|-  | |-  | ||
| − | ||+2 skill points/level|||-  | + | ||+2 skill points/level|||-2  | 
|-  | |-  | ||
| − | ||+1  hit point/level (one increment of hit dice)|||+  | + | ||+1  hit point/level (one increment of hit dice)|||+2  | 
|-  | |-  | ||
| − | ||Each category increase to base attack bonus (2/4 -> 3/4 -> 4/4) ||| +  | + | ||Each category increase to base attack bonus (2/4 -> 3/4 -> 4/4) ||| +2  | 
|-  | |-  | ||
| − | ||One extra good save category ||| -  | + | ||One extra good save category ||| -2  | 
|-  | |-  | ||
||Each entry in the special section of the class progression table (certain abilities count twice) -2 +7 ||| +10  | ||Each entry in the special section of the class progression table (certain abilities count twice) -2 +7 ||| +10  | ||
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||<br> '''Total''' ||| -2  | ||<br> '''Total''' ||| -2  | ||
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[[Category:D&D]]  | [[Category:D&D]]  | ||
Latest revision as of 22:04, 19 March 2007
This article is imported from the Hastur wiki. See the import log for details.
| Unofficial rules compendium | |
| 
 | 
Base Class: Druid
Relative Cost  | |
| Takes ½ of available skill points | -1 | 
Prerequisites (Redundant prerequisites should be ignored)  | |
| 5 ranks of skills | -3 | 
| Each feat or class ability | -2 | 
Class Abilities  | |
| +2 skill points/level | -2 | 
| +1 hit point/level (one increment of hit dice) | +2 | 
| Each category increase to base attack bonus (2/4 -> 3/4 -> 4/4) | +2 | 
| One extra good save category | -2 | 
| Each entry in the special section of the class progression table (certain abilities count twice) -2 +7 | +10 | 
| +1 level of bard, cleric or druid spellcasting | -6 | 
Total  | 
-2 |