Difference between revisions of "Drow Warrior Lord (D&D balance)"

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|colspan=2|<br> '''Class Abilities'''
 
|colspan=2|<br> '''Class Abilities'''
 
|-
 
|-
||+1  hit point/level (one increment of hit dice)|||-4
+
||+2 skill points/level ||| +2
 
|-
 
|-
||One extra good save category ||| +4
+
||One extra good save category ||| +2
 
|-
 
|-
||Each entry in the special section of the class progression table (certain abilities count twice)|||+4
+
||Each entry in the special section of the class progression table (certain abilities count twice)|||+2
 
|-
 
|-
||<br> '''Total''' ||| -1
+
||<br> '''Total''' ||| +1
 
|}
 
|}
 
[[Category:D&D]]
 
[[Category:D&D]]

Revision as of 22:08, 19 March 2007

This article is imported from the Hastur wiki. See the import log for details.

D&DD&D Logo
Unofficial rules compendium

Base Class: Fighter


Entry Point
Level 5-6 +0

Relative Cost
Takes almost all available skill points -2

Prerequisites (Redundant prerequisites should be ignored)
5 ranks of skills -1
Each feat or class ability -2

Class Abilities
+2 skill points/level +2
One extra good save category +2
Each entry in the special section of the class progression table (certain abilities count twice) +2

Total
+1