Difference between revisions of "Druidic Adept (D&D Druid variant)"

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Line 38: Line 38:
 
*Favored Enemy like a ranger
 
*Favored Enemy like a ranger
 
*6 skill points per level.
 
*6 skill points per level.
*Class Skills: ''Climb '' (Str),Concentration (Con),Craft (Int),Diplomacy (Cha),Handle Animal (Cha),Heal (Wis),''Hide '' (Dex),''Jump '' (Str),Knowledge (''arcane '', nature, religion) (Int),Listen (Wis),''Move Silently '' (Dex),Profession (Wis),Ride (Dex),Spellcraft (Int),Spot (Wis),''Spot '' (Wis),Survival (Wis),Swim (Str),and ''Tumble '' (Dex). Skills in ''italics'' are nor ordinarily druid class skills.
+
 
 +
*Class Skills:
 +
''Balance'' (Dex),
 +
''Climb '' (Str),
 +
Concentration (Con),
 +
Craft (Int),
 +
Diplomacy (Cha),
 +
''Escape Artist'' (Dex),
 +
Handle Animal (Cha),
 +
Heal (Wis),
 +
''Hide '' (Dex),
 +
''Jump '' (Str),
 +
Knowledge (''arcane'', nature, religion) (Int),
 +
Listen (Wis),
 +
''Move Silently'' (Dex),
 +
Profession (Wis),
 +
Ride (Dex),
 +
Spellcraft (Int),
 +
Spot (Wis),
 +
Survival (Wis),
 +
Swim (Str), and
 +
''Tumble '' (Dex).
 +
Skills in ''italics'' are not ordinarily druid class skills.
  
  
Line 50: Line 72:
 
*AC bonus like a monk
 
*AC bonus like a monk
 
*6 skill points per level.
 
*6 skill points per level.
*Class Skills: ''Climb '' (Str),Concentration (Con),Craft (Int),Diplomacy (Cha),Handle Animal (Cha), Heal (Wis), ''Hide '' (Dex), ''Jump '' (Str), Knowledge (''arcane '', nature, religion) (Int), Listen (Wis), ''Move Silently '' (Dex), Profession (Wis), Ride (Dex), Spellcraft (Int), Spot (Wis), Survival (Wis), Swim (Str), and ''Tumble '' (Dex). Skills in ''italics'' are nor ordinarily druid class skills.
+
*Class Skills:
 +
''Balance'' (Dex),
 +
''Climb '' (Str),
 +
Concentration (Con),
 +
Craft (Int),
 +
Diplomacy (Cha),
 +
''Escape Artist'' (Dex),
 +
Handle Animal (Cha),
 +
Heal (Wis),
 +
''Hide '' (Dex),
 +
''Jump '' (Str),
 +
Knowledge (''arcane'', nature, religion) (Int),
 +
Listen (Wis),
 +
''Move Silently'' (Dex),
 +
Profession (Wis),
 +
Ride (Dex),
 +
Spellcraft (Int),
 +
Spot (Wis),
 +
Survival (Wis),
 +
Swim (Str), and
 +
''Tumble '' (Dex).
 +
Skills in ''italics'' are not ordinarily druid class skills.
  
 
==== Lose ====
 
==== Lose ====
 
*Animal companion
 
*Animal companion
 
[[Category:D&D]]
 
[[Category:D&D]]

Revision as of 19:28, 24 January 2007

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Unofficial rules compendium

UA 58

Gain Monk/Ranger abilities at the cost of wildshape and armor.


Fey Adept

Gain

  • AC bonus like a monk
  • Enhancement bonus to movement like a monk
  • Bonus feat at first level: Track
  • Favored Enemy like a ranger

Lose

  • Wild Shape ability


Monk Adept

Gain

  • AC bonus like a monk
  • Enhancement bonus to movement like a monk

Lose

  • Animal companion


Lone Stalker

Gain

  • AC bonus like a monk
  • Enhancement bonus to movement like a monk
  • Bonus feat at first level: Track
  • Favored Enemy like a ranger
  • 6 skill points per level.
  • Class Skills:

Balance (Dex), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Escape Artist (Dex), Handle Animal (Cha), Heal (Wis), Hide (Dex), Jump (Str), Knowledge (arcane, nature, religion) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Ride (Dex), Spellcraft (Int), Spot (Wis), Survival (Wis), Swim (Str), and Tumble (Dex). Skills in italics are not ordinarily druid class skills.


Lose

  • Wild Shape ability
  • Animal companion

Wild Beast

Gain

  • AC bonus like a monk
  • 6 skill points per level.
  • Class Skills:

Balance (Dex), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Escape Artist (Dex), Handle Animal (Cha), Heal (Wis), Hide (Dex), Jump (Str), Knowledge (arcane, nature, religion) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Ride (Dex), Spellcraft (Int), Spot (Wis), Survival (Wis), Swim (Str), and Tumble (Dex). Skills in italics are not ordinarily druid class skills.

Lose

  • Animal companion