Difference between revisions of "Cleric (D&D class)"
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
m  | 
				m  | 
				||
| Line 7: | Line 7: | ||
=== Rules ===  | === Rules ===  | ||
*Turn undead ability is based on your hit dice. This is a benefit for multiclass clerics and clerics with racial hit dice.  | *Turn undead ability is based on your hit dice. This is a benefit for multiclass clerics and clerics with racial hit dice.  | ||
| + | *4 skill points/level. ''Just to make the cleric a bit more fun to play.''  | ||
=== Variants ===  | === Variants ===  | ||
Revision as of 08:07, 9 March 2007
This article is imported from the Hastur wiki. See the import log for details.
| Unofficial rules compendium | |
| 
 | 
Rules
- Turn undead ability is based on your hit dice. This is a benefit for multiclass clerics and clerics with racial hit dice.
 - 4 skill points/level. Just to make the cleric a bit more fun to play.
 
Variants
Adventurous Cleric Rogue-like
Cleric Adept Monk-like
Cloistered Cleric Less hp and more skills.
Priest Concentrated divine power.