Difference between revisions of "Rogue (D&D balance)"
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|log=Project:Hastur (import) | |log=Project:Hastur (import) | ||
}}{{D&D}} | }}{{D&D}} | ||
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− | ||'''Ability''' ||| '''Example Classes'''||| ''' | + | ||'''Ability''' ||| '''Example Classes'''||| '''18 Points''' |
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|colspan=3|'''Spells''' | |colspan=3|'''Spells''' | ||
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|colspan=2| Each armor proficiency (light, medium, heavy, shield)||align=right| 1 | |colspan=2| Each armor proficiency (light, medium, heavy, shield)||align=right| 1 | ||
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|colspan=3|'''Hit Dice''' | |colspan=3|'''Hit Dice''' | ||
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|colspan=3|'''Bonus Feats and Class Abilities''' | |colspan=3|'''Bonus Feats and Class Abilities''' | ||
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− | || | + | |colspan=2|Every 5 entries in the Special collumn; entries with a wide selection count twice||align=right| 6 |
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[[Category:D&D]] | [[Category:D&D]] |
Revision as of 13:57, 28 December 2006
This article is imported from the Hastur wiki. See the import log for details.
Unofficial rules compendium | |
|
Ability | Example Classes | 18 Points |
Spells | ||
Combat Ability | ||
Per point of base attack bonus at level 4 | 3 | |
Armor class | ||
Each armor proficiency (light, medium, heavy, shield) | 1 | |
Hit Dice | ||
Per point of average die roll (rounded down) | 3 | |
Saving Throws | ||
Each good saving throw category (Fortitude, Reflex, Will) | 1 | |
Skill Points | ||
Every 2 skill points per level | 4 | |
Bonus Feats and Class Abilities | ||
Every 5 entries in the Special collumn; entries with a wide selection count twice | 6 |