Difference between revisions of "Mystic Dancer (D&D balance)"
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| − | ||'''Ability''' ||| '''Example Classes'''||| '''Points''' | + | ||'''Ability''' ||| '''Example Classes'''||| '''20 Points''' |
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|colspan=3|'''Spells''' | |colspan=3|'''Spells''' | ||
Latest revision as of 16:18, 30 January 2007
This article is imported from the Hastur wiki. See the import log for details.
| Unofficial rules compendium | |
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| Ability | Example Classes | 20 Points |
| Spells | ||
| Moderate spell ability: Maximum of spell level 6 or 2 levels of magic use per 3 levels | Bard | 2 |
| Arcane spells | Sorcerer | 4 |
| Combat Ability | ||
| Per point of base attack bonus at level 4 | 3 | |
| Armor class | ||
| Attribute-based armor bonus | Monk | 1 |
| Level-based armor bonus | Monk, Swashbuckler | 1 |
| Hit Dice | ||
| Per point of average die roll (rounded down) | 3 | |
| Saving Throws | ||
| Each good saving throw category (Fortitude, Reflex, Will) | 2 | |
| Skill Points | ||
| Every 2 skill points per level | 3 | |
| Bonus Feats and Class Abilities | ||
| Every 5 entries in the Special collumn not covered elsewhere; extra-powerful entries (sneak attack) count twice | 3 | |