Difference between revisions of "Mystic Dancer (D&D balance)"
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− | ||'''Ability''' ||| '''Example Classes'''||| '''Points''' | + | ||'''Ability''' ||| '''Example Classes'''||| '''20 Points''' |
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|colspan=3|'''Spells''' | |colspan=3|'''Spells''' |
Latest revision as of 16:18, 30 January 2007
This article is imported from the Hastur wiki. See the import log for details.
Unofficial rules compendium | |
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Ability | Example Classes | 20 Points |
Spells | ||
Moderate spell ability: Maximum of spell level 6 or 2 levels of magic use per 3 levels | Bard | 2 |
Arcane spells | Sorcerer | 4 |
Combat Ability | ||
Per point of base attack bonus at level 4 | 3 | |
Armor class | ||
Attribute-based armor bonus | Monk | 1 |
Level-based armor bonus | Monk, Swashbuckler | 1 |
Hit Dice | ||
Per point of average die roll (rounded down) | 3 | |
Saving Throws | ||
Each good saving throw category (Fortitude, Reflex, Will) | 2 | |
Skill Points | ||
Every 2 skill points per level | 3 | |
Bonus Feats and Class Abilities | ||
Every 5 entries in the Special collumn not covered elsewhere; extra-powerful entries (sneak attack) count twice | 3 |