Difference between revisions of "Mystic Dancer (D&D balance)"
Jump to navigation
Jump to search
(No difference)
|
Revision as of 16:06, 30 January 2007
This article is imported from the Hastur wiki. See the import log for details.
| Unofficial rules compendium | |
|
|
| Ability | Example Classes | Points |
| Spells | ||
| Minor Spell ability: Maximum spell level 4 or one level of magic per 2 levels | Hexblade, paladin | 1 |
| Moderate spell ability: Maximum of spell level 6 or 2 levels of magic use per 3 levels | Bard | 2 |
| Major spell ability: Maximum spell level 9 | Druid | 3 |
| Major spell list: Access to many spells and to the most important spells, such as miracle and wish. | Cleric, wizard | 1 |
| Arcane spells | Sorcerer | x3 |
| Combat Ability | ||
| Per point of base attack bonus at level 4 | 1 | |
| Proficiency with all martial weapons | Fighter | 1 |
| Armor class | ||
| Each armor proficiency (light, medium, heavy, shield, tower shield) | 1 | |
| Attribute-based armor bonus | Monk | 1 |
| Level-based armor bonus | Monk, Swashbuckler | 1 |
| No more than two armor proficiencies, and loses no class abilities when wearing armor | Suggenja | 1 |
| Severe armor limitations | Druid | -1 |
| Hit Dice | ||
| Per point of average die roll (rounded down) | 1 | |
| Saving Throws | ||
| Each good saving throw category (Fortitude, Reflex, Will) | 1 | |
| Skill Points | ||
| Every 2 skill points per level | 1 | |
| Bonus Feats and Class Abilities | ||
| Every 5 entries in the Special collumn not covered elsewhere; extra-powerful entries (sneak attack) count twice | 1 | |
| Turn undead | Cleric, Paladin | 1 |
| Clerical domains | Cleric | 1 |
| Familiar/Companion/Special Mount | Druid, Paladin | 1 |
| Lay on hands | Paladin | 1 |
| Increased unarmed damage | Monk | 1 |
| Great speed bonus | Monk | 1 |