Witch (Apath): Difference between revisions
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== Class Abilities == | == Class Abilities == | ||
=== Hexes === | === Hexes === | ||
Hexes that lack a range in their description have a range of 30 ft. | Hexes that lack a range in their description (such as ''peacebond'' have a range of 30 ft. | ||
{{wip}} | {{wip}} | ||
* Ride tool | * Ride tool | ||
* Potion trap | * Potion trap | ||
* Poison nails | |||
* Endure elements | |||
* Evolved familiar | |||
* [http://www.d20pfsrd.com/feats/general-feats/familiar-spell-metamagic Familiar Spell] | |||
* Improved Familiar | |||
=== Spells === | === Spells === | ||
Revision as of 09:08, 27 July 2013
| Unofficial rules compendium | |
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Witchery expanded.
Class Abilities
Hexes
Hexes that lack a range in their description (such as peacebond have a range of 30 ft.
This is a work in progress.
- Ride tool
- Potion trap
- Poison nails
- Endure elements
- Evolved familiar
- Familiar Spell
- Improved Familiar
Spells
Only cantrips from the basic rulebook are considered common spells; the rest have to be learned during play.
External Links
- Witch at www.d20pfsrd.com
- Witch Guide
- A Witch’s Guide to Shutting Down Enemies
