Difference between revisions of "Weapon Bind (Apath)"

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<noinclude>{{Apath}}</noinclude>
 
<noinclude>{{Apath}}</noinclude>
 
=== Weapon Bind (Combat) ===
 
=== Weapon Bind (Combat) ===
'''Prerequisite:''' Expert Disarm.
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'''Benefit:'''  
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You can make a weapon bind maneuver without triggering an attack of opportunity. This works as a disarm maneuver, and gains any bonuses that apply to a disarm, but the results are different.
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Instead of disarming your opponent, you bind the opponent’s weapon (or one weapon of choice against an opponent using several weapons). This maneuver works against opponents using natural weapons or otherwise immune to disarm, and a locked glove or weapon cord provides no defense. If you have Greater Disarm, trapping a weapon causes the opponent to trigger an attack of opportunity just as a successful disarm would.
  
'''Benefit:''' When you perform a successful disarm combat maneuver, you use oe of your weapons to bind the opponent’s weapon (or one weapon of choice against an opponent using several weapons). This maneuver works against opponents using natural weapons or otherwise immune to disarm, and a locked glove or weapon cord provides no defense. If you have Greater Disarm, trapping a weapon causes the opponent to trigger an attack of opportunity just as a successful disarm would.
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If you succeed you ensnare a weapon of your choice, preventing your foe from using that weapon until the end of your next turn. If your CMB check exceeds the CMD of the target by 10 or more, two of the targets limbs are entangled.
 
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A foe can take a standard action to free its weapon(s).<noinclude>{{OGL}}</noinclude>
On a success both you and the opponent are prevented from using the bound weapons. You can break the weapon bind at any time (no action), and must do so if you want to use the trapped weapon. The opponent can break the weapon bind by dropping the bound weapon or disarming the weapon you used to bind.
 
It otherwise lasts until the opponent is no longer in a square you threaten with the binding weapon.
 

Latest revision as of 11:37, 16 December 2016

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Unofficial rules compendium

Weapon Bind (Combat)

Benefit: You can make a weapon bind maneuver without triggering an attack of opportunity. This works as a disarm maneuver, and gains any bonuses that apply to a disarm, but the results are different. Instead of disarming your opponent, you bind the opponent’s weapon (or one weapon of choice against an opponent using several weapons). This maneuver works against opponents using natural weapons or otherwise immune to disarm, and a locked glove or weapon cord provides no defense. If you have Greater Disarm, trapping a weapon causes the opponent to trigger an attack of opportunity just as a successful disarm would.

If you succeed you ensnare a weapon of your choice, preventing your foe from using that weapon until the end of your next turn. If your CMB check exceeds the CMD of the target by 10 or more, two of the targets limbs are entangled. A foe can take a standard action to free its weapon(s).

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