Difference between revisions of "Turmoil Curse (Apath)"
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At 5th level, you can replace any mind-affecting effect you suffer with the [http://www.d20pfsrd.com/gamemastering/conditions#TOC-Shaken shaken] condition. This is not an action. | At 5th level, you can replace any mind-affecting effect you suffer with the [http://www.d20pfsrd.com/gamemastering/conditions#TOC-Shaken shaken] condition. This is not an action. | ||
− | At 10th level, when you fail a Will save, you are [http://www.d20pfsrd.com/gamemastering/conditions#TOC-Shaken shaken] for as long as the consequences of the failed will would have lasted. This replaces the effect you failed to save against. This does not apply if you choose to voluntarily give up your saving throw. | + | At 10th level, when you fail a Will save, you are [http://www.d20pfsrd.com/gamemastering/conditions#TOC-Shaken shaken] for as long as the consequences of the failed will would have lasted, with a maximum of one hour. This replaces the effect you failed to save against. This does not apply if you choose to voluntarily give up your saving throw. |
At 15th level, when you suffer the [http://www.d20pfsrd.com/gamemastering/conditions#TOC-Shaken shaken] condition, you can choose to replace the condition with the effects of the ''[http://www.d20pfsrd.com/magic/all-spells/r/rage rage]'' spell. This is not an action, and you choose which effect to apply at the start of each of your turns. | At 15th level, when you suffer the [http://www.d20pfsrd.com/gamemastering/conditions#TOC-Shaken shaken] condition, you can choose to replace the condition with the effects of the ''[http://www.d20pfsrd.com/magic/all-spells/r/rage rage]'' spell. This is not an action, and you choose which effect to apply at the start of each of your turns. | ||
<noinclude>{{OGL}}</noinclude> | <noinclude>{{OGL}}</noinclude> |
Revision as of 10:48, 18 August 2016
Unofficial rules compendium | |
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Turmoil
Your inner demons are stronger than the magic of others.
You suffer a -4 penalty on Will saves and the DC of using Intimidate against you decreases by 8. You are immune to fear conditions except shaken, all other fear conditions count as being shaken to you.
At 5th level, you can replace any mind-affecting effect you suffer with the shaken condition. This is not an action.
At 10th level, when you fail a Will save, you are shaken for as long as the consequences of the failed will would have lasted, with a maximum of one hour. This replaces the effect you failed to save against. This does not apply if you choose to voluntarily give up your saving throw.
At 15th level, when you suffer the shaken condition, you can choose to replace the condition with the effects of the rage spell. This is not an action, and you choose which effect to apply at the start of each of your turns.
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