Difference between revisions of "Theosophist (Apath)"
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− | ''A theosophist | + | ''A theosophist explores the natural and spiritual world to find a prsonal path to understanding and power.'' |
== Class Abilities == | == Class Abilities == |
Revision as of 15:57, 21 August 2013
Unofficial rules compendium | |
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A theosophist explores the natural and spiritual world to find a prsonal path to understanding and power.
Class Abilities
The theosophist has all normal oracle class abilities, except as noted.
Spells
A theosophist uses the druid spell list rather than the cleric/oracle spell list. A theosophist adds all of the summon nature's ally I - IX spells to her list of known spells as soon as the theosophist is capable of casting them. This replaces the "cure" spells an oracle normally learns for free.
Skills
A theosophist does not gain any additional class skills from his mystery.
Bonus Spells
A theosophist does not gain any additional bonus spells from his mystery.
Summary of Changed Class Abilities
These abilities of the original class are lost or modified in this archetype:
- Spells
- Mystery Bonus Class Skills
- Mystery Bonus Spells