Difference between revisions of "Sumotori (Apath)"

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(Gentleman of Strength)
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=== Way of the Body Conditioning (Ex) ===
 
=== Way of the Body Conditioning (Ex) ===
The sumotori lives on a special diet and spends countless hours conditioning her body to resist the heaviest of blows. As long as she is not wearing any armor or using a shield, a sumotori gains a circumstance bonus to natural armor and CMD equal to her Constitution modifier. This bonus increases by 1 for every four sumotori levels, up to a maximum of +5 at 20th level.
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The sumotori lives on a special diet and spends countless hours conditioning her body to resist the heaviest of blows. As long as she is not wearing any armor or using a shield, a sumotori gains a circumstance bonus to natural armor and CMD equal to her Constitution modifier. This bonus increases by 1 for every four sumotori levels, up to a maximum of +5 at 20th level.
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=== Gentleman of Strength (Ex) ===
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Sumotori live a life even more bounded by rules than most monks. Part of this regimen is ritual "combat" against spirits as a part of ritual, and living their lives according to rituals. As a result, sumotori are accustomed to dealing with spirits and the surpernatural, and have strong Will saves.
  
 
=== Grappling Mastery ===
 
=== Grappling Mastery ===

Revision as of 22:58, 30 July 2015

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Unofficial rules compendium

Way of the Body Conditioning (Ex)

The sumotori lives on a special diet and spends countless hours conditioning her body to resist the heaviest of blows. As long as she is not wearing any armor or using a shield, a sumotori gains a circumstance bonus to natural armor and CMD equal to her Constitution modifier. This bonus increases by 1 for every four sumotori levels, up to a maximum of +5 at 20th level.

Gentleman of Strength (Ex)

Sumotori live a life even more bounded by rules than most monks. Part of this regimen is ritual "combat" against spirits as a part of ritual, and living their lives according to rituals. As a result, sumotori are accustomed to dealing with spirits and the surpernatural, and have strong Will saves.

Grappling Mastery

A sumotori gains the following feats as bonus feats at the listed level, ignoring all prerequisites. If the sumotori already knows one of these feats, he gains a combat feat he fulfills the prerequisites for instead.

1: Improved Grapple
3: Grabbing Style
6: Greater Grapple
9: Grabbing Drag
15: Grabbing Master

Bonus Feats

At 1st level, 2nd level, and every 4 levels thereafter, a sumotori can select a bonus feat. These feats must be taken from the following list: Blind Fight, Body Shield, Felling Escape, Stunning Pin, Under And Over.

At 6th level, the following feats are added to the list: Jawbreaker, Pinning Knockout, Sleeper Hold.

At 10th level, the following feats are added to the list: Neckbreaker, Pinning Rend, Snoutgrip.

A sumotori need not have any of the prerequisites normally required for these feats to select them.

Giant in the Ring (Ex)

At 12th level, the sumotori is considered one size category larger than her actual size for the purpose of who she can grapple and be grappled by. At level 18, this size increase is two categories. This does not affect her DMB, CMD, or natural reach; it only changes her size for the purpose of determining what options she has in a grapple.

Spirit Warrior

At 13th level, the sumotori can fight spirits even when they want to avoid combat. Her unarmed attacks (including grappling and combat maneuvers) and her natural armor gains the ghost touch special quality.


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