Difference between revisions of "Summon Monster / Nature's Ally (Apath)"

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<noinclude>{{Apath}}</noinclude>
 
<noinclude>{{Apath}}</noinclude>
 
=== Summon Monster / Nature's Ally ===
 
=== Summon Monster / Nature's Ally ===
A creaure of Intelligence 5 or less summoned by these spells knows the atatck and guart tricks. See [http://www.d20pfsrd.com/skills/handle-animal Handle Animal].<noinclude>{{OGL}}</noinclude>
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A creaure of Intelligence 5 or less summoned by these spells knows the attack trick taken twice and the and guard trick. The caster can handle a summoned animal as a free action, or push it as a move action, even if lacking any ranks in the Handle Animal skill. See [http://www.d20pfsrd.com/skills/handle-animal Handle Animal]. The caster gains a +4 circumstance bonus on all wild empathy checks and Handle Animal checks made regarding wummoned animals. <noinclude>{{OGL}}</noinclude>

Revision as of 20:59, 3 September 2016

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Unofficial rules compendium

Summon Monster / Nature's Ally

A creaure of Intelligence 5 or less summoned by these spells knows the attack trick taken twice and the and guard trick. The caster can handle a summoned animal as a free action, or push it as a move action, even if lacking any ranks in the Handle Animal skill. See Handle Animal. The caster gains a +4 circumstance bonus on all wild empathy checks and Handle Animal checks made regarding wummoned animals.

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