Difference between revisions of "Spirit Sorcerer (Apath)"
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A spirit sorcerer learns the following spells at the indicated levels, adding them to his known spells and spell list, as applicable. This replaces bloodline bonus spells. | A spirit sorcerer learns the following spells at the indicated levels, adding them to his known spells and spell list, as applicable. This replaces bloodline bonus spells. | ||
− | Alarm (3rd), see invisible (5th), phantom steed (7th), greater animal aspect (9th), polymorph (11th), planar binding (13th), banishment (15th), binding (17th), foresight (19th). | + | [http://www.d20pfsrd.com/magic/all-spells/a/alarm Alarm] (3rd), |
+ | [http://www.d20pfsrd.com/magic/all-spells/s/see-invisibility see invisible] (5th), | ||
+ | [http://www.d20pfsrd.com/magic/all-spells/p/phantom-steed phantom steed] (7th), | ||
+ | [http://www.d20pfsrd.com/magic/all-spells/a/animal-aspect greater animal aspect] (9th), | ||
+ | [http://www.d20pfsrd.com/magic/all-spells/p/polymorph polymorph] (11th), | ||
+ | [http://www.d20pfsrd.com/magic/all-spells/p/planar-binding planar binding] (13th), | ||
+ | [http://www.d20pfsrd.com/magic/all-spells/b/banishment banishment] (15th), | ||
+ | [http://www.d20pfsrd.com/magic/all-spells/b/binding binding] (17th), | ||
+ | [http://www.d20pfsrd.com/magic/all-spells/f/foresight foresight] (19th). | ||
=== Spirit Arcana === | === Spirit Arcana === |
Revision as of 17:00, 27 February 2014
Unofficial rules compendium | |
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As a spirit sorcerer power you hails from one of a myriad of mischievous spirits. As a result your magic is very flexible, but you lack the bloodline gifts of a normal sorcerer.
Class Features
The spirit sorcerer has all the class features of the sorcerer, except as noted.
Bonus Spells
A spirit sorcerer learns the following spells at the indicated levels, adding them to his known spells and spell list, as applicable. This replaces bloodline bonus spells.
Alarm (3rd), see invisible (5th), phantom steed (7th), greater animal aspect (9th), polymorph (11th), planar binding (13th), banishment (15th), binding (17th), foresight (19th).
Spirit Arcana
A you can change the spells you know each day. You change your spells by extending your spell preparation to 1 hour. If you prepare spells the regular way, you keep the same spells you had yesterday. You can never change your bloodline spells. This replaces bloodline arcana, bloodline feats, bloodline powers, and the bloodline skill.
Summary of Changed Class Abilities
These abilities of the original class are lost or modified in this archetype:
- Bloodline Arcana
- Bloodline Powers (All)
- Bloodline Feats (All)